Pikmin 2 (GC): Difference between revisions

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{{testing/entry|revision=3.0-591|OS=Windows 7 x64|CPU=AMD Athlon x3 450 @ 3.2GHz|GPU=AMD Radeon HD 5770|result=freeze at startup of the game HLE dsp PAL version. LLE using dsp.|tester=galetteosucresama}}
{{testing/entry|revision=3.0-591|OS=Windows 7 x64|CPU=AMD Athlon x3 450 @ 3.2GHz|GPU=AMD Radeon HD 5770|result=freeze at startup of the game HLE dsp PAL version. LLE using dsp.|tester=galetteosucresama}}
{{testing/entry|revision=3.0-601|OS=Windows 7 x86|CPU=AMD Phenom x3 @ 2.1GHz|GPU=AMD Radeon HD 6770|result=Fully playable using Direct3D9 at 1920x1080 internal resolution, runs at a consistent 30fps speed, faster than any other game I have tested on this system in fact. Have experienced no crashes an hour into the game, watched the intro sequence with no crashes either. However, severe graphical glitches will be encountered unless EFB copies is enabled.|tester=}}
{{testing/entry|revision=3.0-601|OS=Windows 7 x86|CPU=AMD Phenom x3 @ 2.1GHz|GPU=AMD Radeon HD 6770|result=Fully playable using Direct3D9 at 1920x1080 internal resolution, runs at a consistent 30fps speed, faster than any other game I have tested on this system in fact. Have experienced no crashes an hour into the game, watched the intro sequence with no crashes either. However, severe graphical glitches will be encountered unless EFB copies is enabled.|tester=}}
{{testing/entry|revision=3.0|OS=Windows7 x64|CPU=AMD Phenom 2 X6 1100T @ 3.3GHz|GPU=Zotac Geforce GTX 470 AMP!|result=Game runs perfectly and without any problems and at a constant well playable |tester=DeadNoob}}
{{testing/end}}
{{testing/end}}


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