Pitstop II: Difference between revisions

m
Adding Commodore 64 VC Global Problems
No edit summary
m (Adding Commodore 64 VC Global Problems)
Line 12: Line 12:
   
   
'''''Pitstop II''''' was the first racing game that brought the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits to the computer screen. Third-person graphics and a split-screen display allowed up to two players to experience the challenge of head-to-head car racing. Six of the world’s toughest racetracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. That’s the whole story behind Pitstop II. It’s simple—car racing was never meant to be a solo sport!
'''''Pitstop II''''' was the first racing game that brought the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits to the computer screen. Third-person graphics and a split-screen display allowed up to two players to experience the challenge of head-to-head car racing. Six of the world’s toughest racetracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. That’s the whole story behind Pitstop II. It’s simple—car racing was never meant to be a solo sport!
<!-- To edit the Commodore 64 VC Global Problems, navigate to "Template:GlobalProblems/Commodore 64" (copy to the search box) -->
{{GlobalProblems|C64}}


== Problems ==
== Problems ==
1,490

edits