Pokémon Snap: Difference between revisions

Added Widescreen Fix.
(Added Widescreen Fix.)
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=== CPU Timing Issues ===
=== CPU Timing Issues ===
If the default Emulated CPU Clock is used with Dual Core on, it's possible that the game will frameskip over one of the three Pidgeys in the tutorial, essentially locking up the game until a third Pokémon is seen. Setting the Emulated CPU Clock Override to 150% or higher, or using single core, will prevent this.
If the default Emulated CPU Clock is used with Dual Core on, it's possible that the game will frameskip over one of the three Pidgeys in the tutorial, essentially locking up the game until a third Pokémon is seen. Setting the Emulated CPU Clock Override to 150% or higher, or using single core, will prevent this.


== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
The Widescreen hack has Projection and Camera issues that can be fixed with a Gecko Code.
==== NTSC-U ====
<pre>
C2055FC4 00000004
3EA03B99 62B5999A
92A9052C 3EA0BF40
92A90530 2C030000
60000000 00000000
C20B3FC4 00000005
C0230000 4182001C
92C20000 3EC03F40
92C30000 C0230000
92C30008 82C20000
60000000 00000000
C204B4E8 00000002
3DC0C100 91C20000
C0220000 00000000
</pre>
== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
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