Resident Evil: Difference between revisions

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===Slowdowns===
===Slowdowns===
*Slowdowns occur in rooms with big fluttering background objects over the screen (candle flames, leaves, waterfalls).
*Slowdowns occur in rooms with big fluttering background objects on screen (candle flames, leaves, waterfalls).
*Cutscenes are most prone to slowing, where characters are shown in closeup. Lips will mismatch the speech.
*Cutscenes are most prone to slowing, where characters are shown in closeup. Lips will mismatch the speech.


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