Resident Evil Archives: Resident Evil: Difference between revisions

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'''''Resident Evil Archives: Resident Evil''''' is a near bare-bones [[Wii]] port of the 2002's [[Resident Evil|Resident Evil (remake)]] for the [[Gamecube|Nintendo GameCube]], which was itself essentially the 1996 PlayStation classic with a massive visual overhaul.  
'''''Resident Evil Archives: Resident Evil''''' is a near bare-bones [[Wii]] port of the 2002's [[Resident Evil|Resident Evil (remake)]] for the [[Gamecube|Nintendo GameCube]]. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wiimote and nunchuck in combination, which lets players shake the Wiimote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.
 
The prequel, [[Resident Evil Zero]], also had a direct port to the Wii under the name [[Resident Evil Archives: Resident Evil Zero]].


== Problems ==
== Problems ==