Resident Evil Archives: Resident Evil: Difference between revisions

Need someone with a faster machine test if Audio Stuttering is a real issue
(→‎Problems: Issue template fix, I'm guessing neither of these issues still apply. Needs testing.)
(Need someone with a faster machine test if Audio Stuttering is a real issue)
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'''''Resident Evil Archives: Resident Evil''''' is a near bare-bones [[Wii]] port of the 2002's [[Resident Evil|Resident Evil (remake)]] for the [[GameCube|Nintendo GameCube]]. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the Wii Remote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.
'''''Resident Evil Archives: Resident Evil''''' is a near bare-bones [[Wii]] port of the 2002's [[Resident Evil|Resident Evil (remake)]] for the [[GameCube|Nintendo GameCube]]. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the Wii Remote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.
== Emulation Information ==
=== Slowdown Post Save States ===
After loading a save state there may also be slowdown. This issue has lingered about since at least version {{revision|3.0-605}}. Refer {{Issue|5666}}. To remedy the issue use in game saves or {{revision|3.0}}.


== Problems ==
== Problems ==
=== Audio Stuttering ===
=== Audio Stuttering ===
Audio issues seem to cause stuttering with some computers running {{revision|4.0}}. To remedy the issue use the {{revision|3.0}}.
Audio issues seem to cause stuttering with some computers running {{revision|4.0}}. To remedy the issue use the {{revision|3.0}}.
=== Slowdown Post Save States ===
After loading a save state there may also be slowdown. This issue has lingered about since at least version {{revision|3.0-605}}. Refer {{Issue|5666}}. To remedy the issue use {{revision|3.0}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache      = Position 4
|accuratetexturecachenotes =
|efb2texonly              = On
|efb2texonlynotes          =
}}
}}