Resident Evil Code: Veronica X: Difference between revisions

m
Text replacement - "nVidia" to "NVIDIA"
m (Text replacement - "(\d+) FPS" to "$1FPS")
m (Text replacement - "nVidia" to "NVIDIA")
Line 37: Line 37:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=5272|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=nVidia GeForce 9800GT|result=Game seems to run well, but has some major framerate problems. In order to run the game properly, you have to set framelimit to around 70-90 and disable Audio Throttle. Door opening sequences will still be slow, but most of the game will run faster. In order to get all graphics in game, you gotta disable EFB Copy. Sound works well, but some sounds and music are missing. Control is the only perfect part of the game, I think. [http://www.youtube.com/watch?v=mWDu-tkzHUI Resident Evil Code: Veronica X (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{Test Entry|revision=5272|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=NVIDIA GeForce 9800GT|result=Game seems to run well, but has some major framerate problems. In order to run the game properly, you have to set framelimit to around 70-90 and disable Audio Throttle. Door opening sequences will still be slow, but most of the game will run faster. In order to get all graphics in game, you gotta disable EFB Copy. Sound works well, but some sounds and music are missing. Control is the only perfect part of the game, I think. [http://www.youtube.com/watch?v=mWDu-tkzHUI Resident Evil Code: Veronica X (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i3-2130|GPU=nVidia GeForce 440|result=Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error.|tester=Ed}}
{{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i3-2130|GPU=NVIDIA GeForce 440|result=Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error.|tester=Ed}}
{{testing/entry|revision=3.0-772|OS=Linux Debian Wheezy x86_64|CPU=Intel Core i3 @ 3.4GHz|GPU=nVidia GeForce 220GT|result=Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30FPS (the emu fails to detect the correct framerate in this game).|tester=Butz_san}}
{{testing/entry|revision=3.0-772|OS=Linux Debian Wheezy x86_64|CPU=Intel Core i3 @ 3.4GHz|GPU=NVIDIA GeForce 220GT|result=Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30FPS (the emu fails to detect the correct framerate in this game).|tester=Butz_san}}
{{Test Entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 5GHz|GPU=AMD Radeon HD 5850|result=Games runs with no problems at all using the latest stable version of Dolphin, {{revision|4.0.1}}. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.|tester=Cole Roddy}}
{{Test Entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 5GHz|GPU=AMD Radeon HD 5850|result=Games runs with no problems at all using the latest stable version of Dolphin, {{revision|4.0.1}}. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.|tester=Cole Roddy}}
{{testing/end}}
{{testing/end}}