Ripping Games: Difference between revisions

→‎Exporting Wii Channels: Dolphin no longer actually warns about fakesigning on WAD install (but does do so in the Verify tab)
(→‎Exporting Wii Channels: Dolphin no longer actually warns about fakesigning on WAD install (but does do so in the Verify tab))
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== Exporting Wii Channels ==
== Exporting Wii Channels ==
In order to turn a channel installed on a Wii or vWii into a WAD file that can be played in Dolphin, follow [https://wii.guide/dump-wads.html this guide]. When asked if you want to fakesign the ticket or TMD, you should press B. (Most fakesigned WAD files do work in Dolphin, but they don't work better than correctly signed WAD files, and Dolphin will show a warning when you try to install them.)
In order to turn a channel installed on a Wii or vWii into a WAD file that can be played in Dolphin, follow [https://wii.guide/dump-wads.html this guide]. When asked if you want to fakesign the ticket or TMD, you should press B. (Most fakesigned WAD files do work in Dolphin, but they don't work better than correctly signed WAD files, and Dolphin may show warnings about them.)


Alternatively, if you do not want to use WAD files, you can copy the whole NAND memory of a console into Dolphin by following the [[NAND Usage Guide]]. This not only copies all channels that are installed on the console, but afterwards, you can also transfer channels between the console and Dolphin by using an SD card and the Wii Menu's data management screen.
Alternatively, if you do not want to use WAD files, you can copy the whole NAND memory of a console into Dolphin by following the [[NAND Usage Guide]]. This not only copies all channels that are installed on the console, but afterwards, you can also transfer channels between the console and Dolphin by using an SD card and the Wii Menu's data management screen.
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