Rune Factory: Tides of Destiny: Difference between revisions

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{{testing/entry|revision=3.0-589|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @3GHz|GPU=nVidia GeForce GTX 560|result=Very stable and speed is OK if I use OpenGL. Audio is extremely bugged though|tester=Alu}}
{{testing/entry|revision=3.0-589|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @3GHz|GPU=nVidia GeForce GTX 560|result=Very stable and speed is OK if I use OpenGL. Audio is extremely bugged though|tester=Alu}}
{{testing/entry|revision=3.0-863|OS=Windows 8 x64|CPU=AMD Phenom II X4 955BE @ 3.2GHz|GPU=ATI Radeon HD 5850|result=1920x1080, 4xAA, 4x AA, 3x internal resolution, DSP-HLE, OpenGL -> Perfect, No errors, sound nearly perfect, except if you minimize the game. To prevent audio from being buggy, i used Framelimit: Audio and set "Limit by FPS" (sets framelimit automatic to ~30). Otherwise the game runs too fast (anything above 35 FPS).|tester=Despia}}
{{testing/entry|revision=3.0-863|OS=Windows 8 x64|CPU=AMD Phenom II X4 955BE @ 3.2GHz|GPU=ATI Radeon HD 5850|result=1920x1080, 4xAA, 4x AA, 3x internal resolution, DSP-HLE, OpenGL -> Perfect, No errors, sound nearly perfect, except if you minimize the game. To prevent audio from being buggy, i used Framelimit: Audio and set "Limit by FPS" (sets framelimit automatic to ~30). Otherwise the game runs too fast (anything above 35 FPS).|tester=Despia}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5GHz|GPU=ATI Radeon HD 5770|result=Constant 30 FPS 100% speed|tester=Vincend}}{{testing/end}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5GHz|GPU=ATI Radeon HD 5770|result=Constant 30 FPS 100% speed|tester=Vincend}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel(R) Pentium(R) CPU B960 @ 2.20GHz (2 CPUs)|GPU=Intel(R) HD Graphics|result=95%-100% speed in most areas,including cutscenes and less dense battle areas.Little or no crackle in sound when using HLE engine with any backend.Using Directx 11 backend|tester=emmaus}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel(R) Pentium(R) CPU B960 @ 2.20GHz (2 CPUs)|GPU=Intel(R) HD Graphics|result=95%-100% speed in most areas,including cutscenes and less dense battle areas.Little or no crackle in sound when using HLE engine with any backend.Using Directx 11 backend|tester=emmaus}}{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
15

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