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Progress Continues
We've already had 21549 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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{{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHz|GPU=nVidia GeForce GTX 480|result=Unplayable. 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}} | {{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHz|GPU=nVidia GeForce GTX 480|result=Unplayable. 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}} | ||
{{testing/entry|revision=3.0.774|OS=Windows 8 x64|CPU=Intel Core i7-860 @ 2.8GHz|GPU=nVidia GeForce GT 440|result=Runs almost perfect. Cutscenes and their audio are sometimes not in sync, but other than that, runs at 100%.|tester=miroppb}} | {{testing/entry|revision=3.0.774|OS=Windows 8 x64|CPU=Intel Core i7-860 @ 2.8GHz|GPU=nVidia GeForce GT 440|result=Runs almost perfect. Cutscenes and their audio are sometimes not in sync, but other than that, runs at 100%.|tester=miroppb}} | ||
{{testing/entry|revision=3.0|OS=Windows XP x64|CPU=Intel Core 2 Duo @ 2.53GHz|GPU=ATI Radeon HD 3600|result=Plays fine, but the gameplay is slow (36-40 fps - 60-70% speed at 1x internal resolution). Cutscenes run at full speed in sync with the audio. The introductions in 2 Player mode somethimes get glitchy. Notably, the textures on the characters randomly get colored a mixture of their usual colors for a few moments during the levels (Sonic gets purple, Shadow gets brown etc.)|tester=7th Scale}} | |||
{{testing/end}} | {{testing/end}} | ||
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