Skies of Arcadia Legends: Difference between revisions

m (Text replacement - "OS=\s" to "OS=")
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=NVIDIA GeForce GTX 560|result=Runs without major issues. Green shadow/red box under characters is the only issue noticed|tester=}}
{{testing/entry|revision=7647|OS=Windows 7|CPU=Intel Core i5-2410M Clarkdale|GPU=Intel HD Graphics 3000|result=Playable - Freezes Often, Use Many Save States - Minor Graphic Bugs}}
{{testing/entry|revision=7647|OS=Windows 7|CPU=Intel Core i5-2410M Clarkdale|GPU=Intel HD Graphics 3000|result=Playable - Freezes Often, Use Many Save States - Minor Graphic Bugs}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=NVIDIA GeForce GTX 560|result=Runs without major issues. Green shadow/red box under characters is the only issue noticed|tester=}}
{{testing/entry|revision=3.0-717|OS=Windows 7|CPU=Intel Core 2 Q9550 @ 3.5GHz|GPU=ATI Radeon HD 4870|result=Not playable. Very slow with any setting. Broken music on HLE, on LLE the music actually plays but runs very slow. Probably requires a monster CPU to play properly.|tester=Herpderpus}}
{{testing/entry|revision=3.0-717|OS=Windows 7|CPU=Intel Core 2 Q9550 @ 3.5GHz|GPU=ATI Radeon HD 4870|result=Not playable. Very slow with any setting. Broken music on HLE, on LLE the music actually plays but runs very slow. Probably requires a monster CPU to play properly.|tester=Herpderpus}}
{{testing/entry|revision=3.0-805|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.41GHz|GPU=NVIDIA GeForce GTX 470|result=Not playable. Broken music on HLE, on LLE the music is 'jagged'.|tester=}}
{{testing/entry|revision=3.0-805|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.41GHz|GPU=NVIDIA GeForce GTX 470|result=Not playable. Broken music on HLE, on LLE the music is 'jagged'.|tester=}}
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{{testing/entry|revision=3.5-1034|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=NVIDIA GeForce 570|result=I recommend this release - HLE works and is good quality, unlike previous releases. No battle freezes. Performance is good - 200% with frameskip. Only issue is red/green shadows, but I stopped noticing them after an hour or so. Enable EFB Copy to RAM and Custom Projection Hack. Later releases seem to have severe graphical issues.|tester=}}
{{testing/entry|revision=3.5-1034|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=NVIDIA GeForce 570|result=I recommend this release - HLE works and is good quality, unlike previous releases. No battle freezes. Performance is good - 200% with frameskip. Only issue is red/green shadows, but I stopped noticing them after an hour or so. Enable EFB Copy to RAM and Custom Projection Hack. Later releases seem to have severe graphical issues.|tester=}}
{{testing/entry|revision=3.5-1266|OS=Windows 7|CPU=Intel Core 2 Q6700 @ 3GHz|GPU=AMD Radeon HD 4890|result=Audio works fine using HLE, however there are serious graphical issues with many textures not being displayed, which makes the game virtually unplayable. Slowdown was also an issue, but more powerful hardware should have fewer problems there.|tester=}}
{{testing/entry|revision=3.5-1266|OS=Windows 7|CPU=Intel Core 2 Q6700 @ 3GHz|GPU=AMD Radeon HD 4890|result=Audio works fine using HLE, however there are serious graphical issues with many textures not being displayed, which makes the game virtually unplayable. Slowdown was also an issue, but more powerful hardware should have fewer problems there.|tester=}}
{{testing/entry|revision=4.0-0|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 680|result=Runs perfectly out-of-box with DX11 and HLE at 4x Internal Resolution. With OpenGL the red/blue shadows appear but they don't affect the gameplay.|tester=wiLD0kl}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 680|result=Runs perfectly out-of-box with DX11 and HLE at 4x Internal Resolution. With OpenGL the red/blue shadows appear but they don't affect the gameplay.|tester=wiLD0kl}}
{{testing/entry|revision=4.0-1430|OS=Windows 7|CPU=Intel Core i7-920 @ 3.8GHz|GPU=AMD R9 280X|result=Near perfect. Performance is fantastic with HLE. HLE works very well, slight audio glitches though could be due to the lower audio quality (reduced bitrate) compared to its' Dreamcast predecessor. One graphical glitch (likely a memory issue) when applying items from outside a battle ([[media:GEAP8P-item_screen_glitch.png|Screenshot]])|tester=Adambean}}
{{testing/entry|revision=4.0-1430|OS=Windows 7|CPU=Intel Core i7-920 @ 3.8GHz|GPU=AMD R9 280X|result=Near perfect. Performance is fantastic with HLE. HLE works very well, slight audio glitches though could be due to the lower audio quality (reduced bitrate) compared to its' Dreamcast predecessor. One graphical glitch (likely a memory issue) when applying items from outside a battle ([[media:GEAP8P-item_screen_glitch.png|Screenshot]])|tester=Adambean}}
{{testing/entry|revision=4.0-2879|OS=Windows 8|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=Runs perfectly with no graphical glitches. Using HLE and 4x Internal Resolution with DX11. Occasionally Dolphin will crash randomly while running the game, but I have been unable to confirm why this is happening.|tester=Maltanis}}
{{testing/entry|revision=4.0-2879|OS=Windows 8|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=Runs perfectly with no graphical glitches. Using HLE and 4x Internal Resolution with DX11. Occasionally Dolphin will crash randomly while running the game, but I have been unable to confirm why this is happening.|tester=Maltanis}}