Sonic Adventure 2: Battle: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
{{Problems/Blurry Distant Textures}}
{{image|Sonic Adventure 2 Battle GPU Decoding Off.jpg|GPU Texture Decoding Off}}
{{image|Sonic Adventure 2 Battle GPU Decoding On.jpg|GPU Texture Decoding On|br}}
=== Text Missing ===
=== Text Missing ===
Random letters and numbers missing, most noticeably in Chao World but occasionally in subtitles. The cause is unknown, and occurs even with a real GC BIOS.  
Random letters and numbers missing, most noticeably in Chao World but occasionally in subtitles. The cause is unknown, and occurs even with a real GC BIOS.  
Setting the Texture Cache Accuracy to safe seems to be the fix.
Setting the Texture Cache Accuracy to safe seems to be the fix.
{{YouTube|6-RAL4w0RNU|SA2 Battle - Dolphin Fonts (spanish) Issue|br}}


=== Black Bar at Bottom of Screen ===
=== <s>Black Bar at Bottom of Screen</s> ===
This is caused by the game running in 50Hz mode. Hold down B as emulation starts to get a prompt for 60Hz mode, or use RealXFB to fix 50 Hz mode.
This is caused by the game running in 50Hz mode. Hold down B as emulation starts to get a prompt for 60Hz mode, or use RealXFB to fix 50 Hz mode. Fixed prior to {{revision|5.0-8482}}, likely with Hybrid XFB.


=== <s>Dual Core Crashes</s> ===
=== <s>Dual Core Crashes</s> ===
When using Dual Core mode ''Sonic Adventure 2: Battle'' can be sensitive to emulation lag, which can result in various side effects including instability and crashes with certain stages (most cart racing stages are affected). Disabling "Enable Dual Core" will greatly increase stability. Refer {{issue|7143}}, {{issue|10776}}. Single Core is now used by default for this title as of {{revision|5.0-6188}}.
When using Dual Core mode ''Sonic Adventure 2: Battle'' can be sensitive to emulation lag, which can result in various side effects including instability and crashes with certain stages (most cart racing stages are affected). Disabling "Enable Dual Core" will greatly increase stability. Refer {{issue|7143}}, {{issue|10776}}. Single Core is now used by default for this title as of {{revision|5.0-6188}}.
}}}}
}}}}


== Enhancements ==
== Enhancements ==
{{Problems/Blurry Distant Textures}}
{{image|Sonic Adventure 2 Battle GPU Decoding Off.jpg|Arbitrary Mipmap Detection On}}
{{image|Sonic Adventure 2 Battle GPU Decoding On.jpg|Arbitrary Mipmap Detection Off|br}}
=== HD Textures ===
[https://forums.dolphin-emu.org/showthread.php?tid=53561 Sonic Adventure 2 Battle HD GUI+]
=== Aspect Ratio Fix ===
When running NTSC version of ''Sonic Adventure 2: Battle'' (or PAL with 60Hz mode activated), the game displays slightly slimmer than it should be. Use this Action Replay code to correct aspect ratio. Can be used together with Widescreen codes.
==== NA and EU ====
<pre>
$60Hz Aspect Ratio Fix
0C2BB868 02EA5140
042BB868 02EA3140
</pre>
==== JP ====
<pre>
$60Hz Aspect Ratio Fix
042BB468 02EA3140
</pre>
{{image|SA2B AR1.png|Without correction}}
{{image|SA2B AR2.png|With correction|br}}
=== 16:9 Widescreen ===
=== 16:9 Widescreen ===
This Gecko code will correct UI stretching seen with the Widescreen Hack.
This Gecko code will correct UI stretching seen with the Widescreen Hack.
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache = Safe
|accuratetexturecache   = Position 1 (Safe)
|accuratetexturecachenotes = Text in cutscenes updates properly
|accuratetexturecachenotes = Text in cutscenes updates properly
}}
}}