Sonic Riders: Zero Gravity: Difference between revisions

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{{Image|SRZG Instructions 7.png|Instruction manual page 7 for details|br}}
{{Image|SRZG Instructions 7.png|Instruction manual page 7 for details|br}}
=== {{s}}Specular Highlights{{/s}} ===
Specular highlights do not appear in D3D. They only appear correctly in the OpenGL backend. See {{issue|6169}}. Fixed by {{revision|4.0-5225}}.


=== Purple afterglow ===
=== Purple afterglow ===
If Gravity Dive or Gravity Control is used, a purple afterglow remains visible until it either gets replaced by a new one or if the map or cutscene unloads.
If Gravity Dive or Gravity Control is used, a purple afterglow remains visible until it either gets replaced by a new one or if the map or cutscene unloads.
{{Image|SRZG_afterglow.png|Looks kind of creepy|br}}
{{Image|SRZG_afterglow.png|Looks kind of creepy|br}}
=== {{s}}Specular Highlights{{/s}} ===
Specular highlights do not appear in D3D. They only appear correctly in the OpenGL backend. See {{issue|6169}}. Fixed by {{revision|4.0-5225}}.


== Configuration ==
== Configuration ==