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|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = Wii Remote + Nunchuk | |input = Wii Remote + Nunchuk | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-sonic-and-the-black-knight | ||
}} | }} | ||
'''''Sonic and the Black Knight''''' is a title within the ''Sonic the Hedgehog'' series, released exclusively on Wii as the second entry in the ''Sonic Storybook'' series, following on from ''[[Sonic and the Secret Rings]]''. The game is directed by Tetsu Katano, who was the lead programmer of the ''[[Sonic Adventure DX: Director's Cut|Sonic Adventure]]'' titles and ''[[Sonic Heroes]]''. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality. | '''''Sonic and the Black Knight''''' is a title within the ''Sonic the Hedgehog'' series, released exclusively on Wii as the second entry in the ''Sonic Storybook'' series, following on from ''[[Sonic and the Secret Rings]]''. The game is directed by Tetsu Katano, who was the lead programmer of the ''[[Sonic Adventure DX: Director's Cut|Sonic Adventure]]'' titles and ''[[Sonic Heroes]]''. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality. | ||
== Emulation Information == | |||
=== Lower Framerate During Soul Surge === | |||
Sonic and the Black Knight drops to 20 FPS during Soul Surges. This is not due to emulator lag, internal game lag or any other kind of defect; the game is hardcoded to run this framerate. Because the game likes to shift in framerate suddenly like this, it may cause stuttering for users that are using v-sync or other framerate stabilization features. | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | }}}} | ||
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== Enhancements == | == Enhancements == | ||
=== 60 FPS === | === 60 FPS === | ||
The following AR codes will make run at 60 FPS instead of 30. | The following AR codes will make the game run at 60 FPS instead of 30. | ||
==== NA/EU ==== | ==== NA/EU ==== | ||
<pre> | <pre> | ||
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04088808 3800003C | 04088808 3800003C | ||
</pre> | </pre> | ||
=== HD Texture Pack === | |||
[https://forums.dolphin-emu.org/Thread-sonic-and-the-black-knight-hd-texture-pack-ai-upscaled--63242 Sonic and the Black Knight HD Texture Pack (ai upscaled) forum thread] | |||
== Configuration == | == Configuration == | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3200|OS=Windows XP|CPU=AMD Phenom II X3 720 @ 2.8 GHz|GPU=NVIDIA GeForce 9800 GT|result=[ | {{testing/entry|revision=3200|OS=Windows XP|CPU=AMD Phenom II X3 720 @ 2.8 GHz|GPU=NVIDIA GeForce 9800 GT|result=[https://www.youtube.com/watch?v=cytzzEHolS0 Dolphin SVN R3200 : Sonic and the Black Knight (Wii)]|tester=UltimateLF}} | ||
{{testing/entry|revision=6964|OS=Windows 7|CPU=AMD Phenom II X4 810 @ 2.6 GHz|GPU=ATI Radeon HD 4200|result=DirectX11: 15-25FPS, no problems whatsoever|tester=Hookonsonic2}} | {{testing/entry|revision=6964|OS=Windows 7|CPU=AMD Phenom II X4 810 @ 2.6 GHz|GPU=ATI Radeon HD 4200|result=DirectX11: 15-25FPS, no problems whatsoever|tester=Hookonsonic2}} | ||
{{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX 8 core @ 4.2 GHz|GPU=AMD Radeon HD 7750|result=Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video: | {{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX 8 core @ 4.2 GHz|GPU=AMD Radeon HD 7750|result=Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video: https://www.youtube.com/watch?v=NBwQRQQK72Y, any lag by: fraps, but all perfect|tester=Angel-X}} | ||
{{testing/entry|revision=3.0-377|OS=Windows 7|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 250|result=18-20FPS Gameplay|tester=Rafi}} | {{testing/entry|revision=3.0-377|OS=Windows 7|CPU=Intel Core 2 Quad Q6600 @ 2.4 GHz|GPU=NVIDIA GeForce GTX 250|result=18-20FPS Gameplay|tester=Rafi}} | ||
{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=AMD Phenom II X4 810 @ 2.6 GHz|GPU=NVIDIA GeForce GTS 450|result=DirectX9: 15FPS on default settings, 25-30 with proper tweaking|tester=Hookonsonic2}} | {{testing/entry|revision=3.0-427|OS=Windows 7|CPU=AMD Phenom II X4 810 @ 2.6 GHz|GPU=NVIDIA GeForce GTS 450|result=DirectX9: 15FPS on default settings, 25-30 with proper tweaking|tester=Hookonsonic2}} | ||
{{testing/entry|revision=3.0-438|OS=Windows 7|CPU=Intel Core i5-2430 @ 2.4 GHz|GPU=NVIDIA GeForce GT 520MX|result=DirectX11. 1600*900. 28-35FPS |tester=Solod49}} | {{testing/entry|revision=3.0-438|OS=Windows 7|CPU=Intel Core i5-2430 @ 2.4 GHz|GPU=NVIDIA GeForce GT 520MX|result=DirectX11. 1600*900. 28-35FPS |tester=Solod49}} | ||
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect. | {{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect. Everything looks perfect.|tester=JMC47}} | ||
{{testing/end}} | {{testing/end}} | ||
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|vid2=cytzzEHolS0|cap2=Dolphin SVN R3200 : Sonic and the Black Knight (Wii} | |vid2=cytzzEHolS0|cap2=Dolphin SVN R3200 : Sonic and the Black Knight (Wii} | ||
|vid3=NBwQRQQK72Y|cap3=Sonic and the black knight gameplay parte 1 (dolphin r7259) | |vid3=NBwQRQQK72Y|cap3=Sonic and the black knight gameplay parte 1 (dolphin r7259) | ||
|vid4=T8VaGBxPqfg|cap4=Sonic and the Black Knight (4K / 2160p / 60fps AR Patch) - Dolphin Emulator 5.0-19349 - Nintendo Wii | |||
}} | }} | ||