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(→System Code: add DLC) |
(clarify that Dolphin's concept of GameIDs is different from Nintendo's) |
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:''See also: [[GameID Confirmation Guide]], which goes over the verification requirements for IDs on the wiki.'' | :''See also: [[GameID Confirmation Guide]], which goes over the verification requirements for IDs on the wiki.'' | ||
Nintendo console titles | To identify Nintendo console titles, Dolphin uses a 6-character identifier known as a GameID. There are 4 significant subsets in each GameID: | ||
__NOTOC__ | __NOTOC__ | ||
{| class="wikitable" | {| class="wikitable" | ||
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| [[#Publisher Code|Publisher Code]] (2 characters) – Identifies the publisher | | [[#Publisher Code|Publisher Code]] (2 characters) – Identifies the publisher | ||
|} | |} | ||
In disc dumps all parts of the GameID are directly adjacent which is why Dolphin uses them as a single unit. Nintendo only uses the first 4 characters to identify a game, e.g. in WAD files, Wii title IDs, and product codes. | |||
== System Code == | == System Code == |
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