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...though I'd guess there may be a few other new options by now. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 06:40, 9 September 2022 (CEST) | ...though I'd guess there may be a few other new options by now. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 06:40, 9 September 2022 (CEST) | ||
: This option in the UI is controlled via "Accurate Texture Cache", which the template already have. "Position 1 (Safe)" corresponds to 0, "Position 2 (Medium)" corresponds to 512 and "Position 3 (Fast)" corresponds to 128. If you edit the GameINI (or GFX.ini) directly, you can (theoretically) set SafeTextureCacheColorSamples to whatever value you want, but I'm not sure how the slider from the UI will behave when the INI is configured with numbers different from 0, 128 or 512... - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 10:28, 9 September 2022 (CEST) |