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{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=Intel Core i7-2600K|GPU=nVidia GeForce 570 GTX|result=Cutscene audio was heavily distorted and unintelligible, otherwise ran perfectly at 1080p with max settings.|tester=}} | {{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=Intel Core i7-2600K|GPU=nVidia GeForce 570 GTX|result=Cutscene audio was heavily distorted and unintelligible, otherwise ran perfectly at 1080p with max settings.|tester=}} | ||
{{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=|GPU=|result=Audio either absent or pure static in DSP HLE. DSP LLE doesn't function (emulator closes immediately on launch). Occasional graphic glitch in some cut-scene.|tester=}} | {{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=|GPU=|result=Audio either absent or pure static in DSP HLE. DSP LLE doesn't function (emulator closes immediately on launch). Occasional graphic glitch in some cut-scene.|tester=}} | ||
{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5 2.6Ghz|GPU= | {{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.6Ghz|GPU=AMD Radeon 6850|result=Runs at full speed but many enemies on screen causes light slowdown. Menus work fine, DirectX 11, 2.5x native, LLE Audio|tester=postorganic}} | ||
{{testing/end}} | {{testing/end}} | ||