Super Air Zonk: Rockabilly-Paradise: Difference between revisions

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|input = Wii Remote, GameCube Controller, Classic Controller
|input = Wii Remote, GameCube Controller, Classic Controller
|image = [[File:Super Air Zonk Rockabilly-Paradise.jpg|300px]]
|image = [[File:Super Air Zonk Rockabilly-Paradise.jpg|300px]]
|forumlink = }}
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-super-air-zonk-rockabilly-paradise
}}


'''''Super Air Zonk: Rockabilly-Paradise''''' ('''''PC原人シリーズ CD電人 ロカビリー天国''''', '''''PC Caveman Series: CD Cyborg Rockabilly Paradise''''') is the sequel to the 1992 game Air Zonk, and is part of the Bonk series of games. The game contains all new levels, assistants, and enemies, as well as a Red Book CD audio soundtrack consisting of rockabilly music. While the original Air Zonk relied heavily on multi-layer parallax scrolling, Super Air Zonk features mostly single plane backgrounds with a few exceptions.
'''''Super Air Zonk: Rockabilly-Paradise''''' ('''''PC原人シリーズ CD電人 ロカビリー天国''''', '''''PC Caveman Series: CD Cyborg Rockabilly Paradise''''') is the sequel to the 1992 game Air Zonk, and is part of the Bonk series of games. The game contains all new levels, assistants, and enemies, as well as a Red Book CD audio soundtrack consisting of rockabilly music. While the original Air Zonk relied heavily on multi-layer parallax scrolling, Super Air Zonk features mostly single plane backgrounds with a few exceptions.