79,259
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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{{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. 30 FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}} | {{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. 30 FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}} | ||
{{testing/entry|revision=3.0|OS=Linux openSUSE 12.1 x86_64|CPU=AMD Phenom II 970BE @ 3.5GHz|GPU=ATI Radeon HD 5850|result=Perfect.|tester=Delayline}} | {{testing/entry|revision=3.0|OS=Linux openSUSE 12.1 x86_64|CPU=AMD Phenom II 970BE @ 3.5GHz|GPU=ATI Radeon HD 5850|result=Perfect.|tester=Delayline}} | ||
{{testing/entry|revision=4.0-307|OS=Windows 7 x64|CPU=AMD A8-6600K @ 3.9GHz|GPU= | {{testing/entry|revision=4.0-307|OS=Windows 7 x64|CPU=AMD A8-6600K @ 3.9GHz|GPU=nVidia GeForce GTX Titan|result=Perfect. 30 FPS in OpenGL with max quality settings. Overlookable clipping. 40 FPS unsynced in battles. Some pauses in the Torture Chamber stage.|tester=}} | ||
{{testing/end}} | {{testing/end}} | ||