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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Tom Clancy's Splinter Cell-Pandora Tomorrow.jpg|300px]] | |||
|developer = Ubisoft | |developer = Ubisoft | ||
|publisher = Ubisoft | |publisher = Ubisoft | ||
|series = | |series = Splinter Cell, Tom Clancy | ||
|released = {{vgrelease|NA=July 20, 2004|EU=July 30, 2004}} | |released = {{vgrelease|NA=July 20, 2004|EU=July 30, 2004}} | ||
|genre = Action-adventure, Stealth | |genre = Action-adventure, Stealth | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller, Game Boy Advance | |input = GameCube Controller, Game Boy Advance | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tom-clancy-s-splinter-cell-pandora-tomorrow | |forumlink = http://forums.dolphin-emu.org/Thread-gc-tom-clancy-s-splinter-cell-pandora-tomorrow | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>Aspect Ratio Flickering</s> === | |||
Dolphin's aspect ratio detection can sometimes become confused by this title, rapidly swapping between 4:3 and 16:9 modes. Refer {{Issue|9895}}. Fixed in {{Revision|5.0-3305}}. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0-9045|****|Almost perfect.}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not playable. Dolphin crashes after loading the first mission. Menus works fine except for a crash when selecting "Position" in "Options". Loading screens have some issues on the "Loading" and "Press A" textures. Intro video plays fine. Tested with default settings and DSP HLE.|tester=Nolendil}} | {{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not playable. Dolphin crashes after loading the first mission. Menus works fine except for a crash when selecting "Position" in "Options". Loading screens have some issues on the "Loading" and "Press A" textures. Intro video plays fine. Tested with default settings and DSP HLE.|tester=Nolendil}} | ||
{{testing/entry|revision=4.0-6219|OS=Windows 8.1|CPU=AMD Phenom II X6 1055T @ 3.5GHz|GPU=AMD Radeon HD 6850|result=Played the game beginning to end, no problems. Cutscenes don't show when using a higher internal resolution. The TV station mission is a lot more demanding hardware-wise than the rest of the game, using thermal vision a bunch helped me get through it bearably. Tested with default settings and OpenGL backend.|tester=Metroid_III}} | {{testing/entry|revision=4.0-6219|OS=Windows 8.1|CPU=AMD Phenom II X6 1055T @ 3.5GHz|GPU=AMD Radeon HD 6850|result=Played the game beginning to end, no problems. Cutscenes don't show when using a higher internal resolution. The TV station mission is a lot more demanding hardware-wise than the rest of the game, using thermal vision a bunch helped me get through it bearably. Tested with default settings and OpenGL backend.|tester=Metroid_III}} | ||
{{testing/entry|revision=4.0-9045|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970 G1|result=Playable but with slight problems. Weird blur next to crosshairs. Game has frame skipping but performance is not good so you drop a lot of frames, I don't know if this is considered a problem but it's note worthy.|tester=Kilobytez95}} | |||
{{testing/end}} | {{testing/end}} | ||
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