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|image = [[File:StarWarsRogueLeaderRogueSquadronIIGC.jpg]] | |image = [[File:StarWarsRogueLeaderRogueSquadronIIGC.jpg]] | ||
|developer = Factor 5, LucasArts | |developer = Factor 5, LucasArts | ||
|publisher = {{vgrelease|JP | |publisher = {{vgrelease|NA/JP|LucasArts}}{{vgrelease|EU=Activision}} | ||
|series = | |series = Rogue Squadron, Star Wars | ||
|released = {{vgrelease|NA=November 18, 2001}}{{vgrelease|JP=March 22, 2002|EU=May 3, 2002}} | |released = {{vgrelease|NA=November 18, 2001}}{{vgrelease|JP=March 22, 2002|EU=May 3, 2002}} | ||
|genre = Action, Arcade flight simulation | |genre = Action, Arcade flight simulation | ||
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Fixed in {{revision|5.0-3260}}. | Fixed in {{revision|5.0-3260}}. | ||
}}}} | }}}} | ||
==Enhancements== | == Enhancements == | ||
=== HD Texture Pack === | |||
===HD Texture Pack=== | |||
There is a high definition texture pack for Rogue Leader on the Dolphin forums.[https://forums.dolphin-emu.org/Thread-hd-texture-star-wars-rogue-leader-rebel-strike-jedi-knight-15th-feb-2016] | There is a high definition texture pack for Rogue Leader on the Dolphin forums.[https://forums.dolphin-emu.org/Thread-hd-texture-star-wars-rogue-leader-rebel-strike-jedi-knight-15th-feb-2016] | ||
===Widescreen Gecko Code=== | === Widescreen Gecko Code === | ||
The Widescreen Hack has Clipping and Scaling issues that can be fixed with a Gecko Code. | The Widescreen Hack has Clipping and Scaling issues that can be fixed with a Gecko Code. | ||
====NTSC-U==== | |||
==== NTSC-U ==== | |||
<pre> | <pre> | ||
48000000 800AC1C0 | 48000000 800AC1C0 | ||
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{{testing/entry|revision=5.0-9|OS=OpenSUSE Tumbleweed|CPU=AMD FX-8320|GPU=AMD R9 Fury|result=Audio is ok but laggy due to low FPS. Cutscenes and movies play very poorly varying 8-48FPS. Menu is smooth but audio lags. Star Wars text plays perfectly and in game is stable ~30FPS.|tester=MajorNyuutabaru}} | {{testing/entry|revision=5.0-9|OS=OpenSUSE Tumbleweed|CPU=AMD FX-8320|GPU=AMD R9 Fury|result=Audio is ok but laggy due to low FPS. Cutscenes and movies play very poorly varying 8-48FPS. Menu is smooth but audio lags. Star Wars text plays perfectly and in game is stable ~30FPS.|tester=MajorNyuutabaru}} | ||
{{testing/entry|revision=5.0-1615|OS=Windows 10|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 970|result=Occasional stutters disappear as a shader cache is built up. Constant 60 FPS on all stages and cutscenes at 4K. Setting XFB to Virtual fixes the twitchy pause and mission complete screens. Runs Perfectly. |tester=MISSINGNO.}} | {{testing/entry|revision=5.0-1615|OS=Windows 10|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 970|result=Occasional stutters disappear as a shader cache is built up. Constant 60 FPS on all stages and cutscenes at 4K. Setting XFB to Virtual fixes the twitchy pause and mission complete screens. Runs Perfectly. |tester=MISSINGNO.}} | ||
{{testing/entry|revision=5.0-5075|OS=Windows 10|CPU=Intel Core i7-7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Edging ever so closer to perfect. Gameplay is practically perfect now thanks to Ubershaders but loads and some dialogue cause brief lag.|tester=IceStrike256}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=N2bp5t3YvP0|cap1=Rogue Leader (with HD textures) Dolphin 5.0 vs Wii Comparison - The Retro Byte | |vid1=N2bp5t3YvP0|cap1=Rogue Leader (with HD textures) Dolphin 5.0 vs Wii Comparison - The Retro Byte | ||
|vid2= | |vid2=YPLaVErf6sw|cap2=Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator 5) | ||
|vid3=yLWVw9aEBBk|cap3=RS2 Mission 2 Ison Corridor Ambush W/ HD Texture Pack !UBERSHADERS! | |||
| | |||
}} | }} | ||
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