Spider-Man: Difference between revisions

191 bytes added ,  15 November 2015
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{{testing/entry|revision=4.0-7528|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. It is much faster and runs at near console-speed with 2x native resolution.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7528|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. It is much faster and runs at near console-speed with 2x native resolution.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7626|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. After passing the initial cinematic, the game crashes on the main menu, reporting that "the memory stride is too small."|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7626|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. After passing the initial cinematic, the game crashes on the main menu, reporting that "the memory stride is too small."|tester=StardustGogeta}}
{{testing/entry|revision=4.0-8131|OS=Windows 7|CPU=Intel Core i5 3570K|GPU=NVIDIA Geforce GTX 760|result=vsync works fine, enable panic handlers to bypass Memory Stride popups|tester=JMC47}}
{{testing/end}}
{{testing/end}}


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