Spyro: A Hero's Tail: Difference between revisions
Added Code to Remove Bloom.
(Added Code to Remove Bloom.) |
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{{image|Spyro-A Hero's Tail Underwater OpenGL.png|OpenGL}} | {{image|Spyro-A Hero's Tail Underwater OpenGL.png|OpenGL}} | ||
{{image|Spyro-A Hero's Tail Underwater DirectX.png|DirectX|br}} | {{image|Spyro-A Hero's Tail Underwater DirectX.png|DirectX|br}} | ||
== Enhancements == | |||
=== Remove Bloom AR Code === | |||
The game has a bloom effect that causes issues with shimmering objects and an AR Code is needed to remove the bloom. This AR Code will remove bloom entirely. | |||
==== NTSC ==== | |||
<pre> | |||
04352F00 4E800020 | |||
</pre> | |||
== Configuration == | == Configuration == |