Star Fox: Assault: Difference between revisions

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|developer    = Namco
|developer    = Namco
|publisher    = Nintendo
|publisher    = Nintendo
|released      ={{vgrelease|NA=February 14, 2005}}{{vgrelease|JP=February 24, 2005|EU=April 29, 2005|AUS=June 16, 2005}}
|series        = ''Star Fox''
|series        = ''Star Fox''
|genre        = Action, Third-Person Shooter, Rail Shooter
|genre        = Action, Third-Person Shooter, Rail Shooter
|modes        = Single-Player, Multiplayer
|modes        = Single-Player, Multiplayer
|input        = GameCube Controller
|input        = GameCube Controller
|forumlink    = http://forums.dolphin-emu.org/Thread-gc-star-fox-assault--26042
}}
}}


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===Unable to play Xevious===
===Unable to play Xevious===
In the Bonus Game (must unlock first), trying to play Xevious, the bonus game, will show lots of graphic problems on it.
In the Bonus Game (must unlock first), trying to play Xevious, the bonus game, will show lots of graphic problems on it.
===<s>Invisible First Boss</s>===
===<s>Invisible First Boss</s>===
In story mode, one cannot get past the first boss because he goes invisible. This can be avoided by using the JitIL recompiler. (fixed in {{revision|7599}})
In story mode, one cannot get past the first boss because he goes invisible. This can be avoided by using the JitIL recompiler. (fixed in {{revision|7599}})
===Fifth Mission Crash===
===Fifth Mission Crash===
In the fifth mission, when you reach the infected prototype, the game crashes.  Using the JitIL recompiler fixes this issue.
In the fifth mission, when you reach the infected prototype, the game crashes.  Using the JitIL recompiler fixes this issue.
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{{testing/entry|revision=3.0-232|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 525M|result=Playable and smooth at 1600x900 and 1.5x Native Resolution. Game crashes when the prototype appears in the asteroid belt mission (Mission 5, fixed when using JITIL recompiler though framerate takes a bit of a drop).|tester=Marioman1}}
{{testing/entry|revision=3.0-232|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 525M|result=Playable and smooth at 1600x900 and 1.5x Native Resolution. Game crashes when the prototype appears in the asteroid belt mission (Mission 5, fixed when using JITIL recompiler though framerate takes a bit of a drop).|tester=Marioman1}}
{{testing/entry|revision=3.0-332|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2435M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Not Functional. JIT recompiler doesn't get past the the various company logos after the game boots up. JITIL compiler is super smooth but gameplay is in slow motion. 640x480 resolution and 1x internal resolution.|tester=jedivulcan}}
{{testing/entry|revision=3.0-332|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2435M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Not Functional. JIT recompiler doesn't get past the the various company logos after the game boots up. JITIL compiler is super smooth but gameplay is in slow motion. 640x480 resolution and 1x internal resolution.|tester=jedivulcan}}
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works. Full speed. No slow down. 60fps.|tester=jedivulcan}}
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works. Full speed. No slow down. 60 FPS.|tester=jedivulcan}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=KaCS0b0Nb6o Star fox Assault Dolphin Mission 1 720p (HD)]
{{YouTube|KaCS0b0Nb6o|Star fox Assault Dolphin Mission 1 720p (HD)}}
*[http://www.youtube.com/watch?v=pxxVOpH2V4w Dolphin | Star Fox: Assault Gameplay]
{{YouTube|pxxVOpH2V4w|Dolphin - Star Fox: Assault Gameplay|br}}


[[Category:GameCube games]]
[[Category:GameCube games]]