Star Wars Rogue Squadron II: Rogue Leader: Difference between revisions

→‎Problems: crossed out title for fixed bug
m (Clarify note on widescreen code - crash on real hardware is intermittent. 2 out of 7 samples crashed in my testing.)
(→‎Problems: crossed out title for fixed bug)
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Leaving GPU Texture Decode enabled will cause Rogue Squadron II to crash on a fairly regular basis.  
Leaving GPU Texture Decode enabled will cause Rogue Squadron II to crash on a fairly regular basis.  


=== Hang on Pause or Targeting Computer ===
=== <s>Hang on Pause or Targeting Computer</s> ===
Using the targeting computer or pressing Start to bring up the menu can occasionally both result in a hang. Fixed by {{revision|4.0-4889}}, but broken again by {{revision|4.0-5971}}. This hang cannot be avoided by disabling dual core, contrary to what is stated in the official ticket: {{issue|8493}}. This is fixed on single core by {{revision|5.0-14019}}.
Using the targeting computer or pressing Start to bring up the menu can occasionally both result in a hang. Fixed by {{revision|4.0-4889}}, but broken again by {{revision|4.0-5971}}. This hang cannot be avoided by disabling dual core, contrary to what is stated in the official ticket: {{issue|8493}}. This is fixed on single core by {{revision|5.0-14019}}.


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