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edits
Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/entry|revision=4.0-5420|OS=Windows 8.1 x64|CPU=Intel Core i7-4790K|GPU=AMD R9 290x|result=Running even better then last entry with the need for safe texture caching eliminated. Still need LLE Audio which causes slow downs on slower systems. Also make sure to check skip EFB access to CPU for a bit of a speed boost. This game has become extremely more accessible to more players over the last month thank you Devs!!|tester=IceStrike256}} | {{testing/entry|revision=4.0-5420|OS=Windows 8.1 x64|CPU=Intel Core i7-4790K|GPU=AMD R9 290x|result=Running even better then last entry with the need for safe texture caching eliminated. Still need LLE Audio which causes slow downs on slower systems. Also make sure to check skip EFB access to CPU for a bit of a speed boost. This game has become extremely more accessible to more players over the last month thank you Devs!!|tester=IceStrike256}} | ||
{{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K|GPU=NVIDIA GeForce GTX 980|result=Runs without errors when using LLE audio and DX11 backend. Hoth intro and Vengeance on Kothlis when close to or shooting water have severe slowdowns|tester=LtRoyalShrimp}} | {{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K|GPU=NVIDIA GeForce GTX 980|result=Runs without errors when using LLE audio and DX11 backend. Hoth intro and Vengeance on Kothlis when close to or shooting water have severe slowdowns|tester=LtRoyalShrimp}} | ||
{{testing/entry|revision=4.0-7157|OS=Windows 10 x64|CPU=AMD FX-8350 @ | {{testing/entry|revision=4.0-7157|OS=Windows 10 x64|CPU=AMD FX-8350 @ 4GHz|GPU=AMD Radeon R9 280x|result=Works fine on missions that don't take place on planet surfaces, with occasional slowdowns. On planet surfaces (like the mission on Hoth or the one in the Maw), the framerate about halfs, likely due to the sloped environments. Tested at 3xIR, 16xAF and the HD texture mod by General_Han_Solo.|tester=Alpha284}} | ||
{{testing/end}} | {{testing/end}} | ||