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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Random Crashes === | |||
Whenever the game loads a large amount of code/data from ARAM, there's a chance that the game will crash. This usually happens during a level load, but can also happen during levels and at the end of levels. There is no known solution at this time. | |||
=== Purple Models in Distance === | |||
Some models have level of detail models that rely on "Store XFB Copies to Texture Only" being disabled. It is unknown how this effect works or why. | |||
=== <s>Unknown Opcode Errors</s> === | === <s>Unknown Opcode Errors</s> === | ||
Unknown Opcode Errors was seen when starting a game. Apparently turning on '''Dual Core''' and '''Synchronize GPU Thread''' in game-specific settings (right-click on the game from game list and select Properties) avoids this error. No longer happens in single core since {{revision|5.0-14019}}. | Unknown Opcode Errors was seen when starting a game. Apparently turning on '''Dual Core''' and '''Synchronize GPU Thread''' in game-specific settings (right-click on the game from game list and select Properties) avoids this error. No longer happens in single core since {{revision|5.0-14019}}. |
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