Stereoscopic 3D Compatibility Guide: Difference between revisions

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=== Setting Up Dolphin – Best Practices ===
=== Setting Up Dolphin – Best Practices ===
NVIDIA will attempt to run Dolphin in 3D along with Dolphin's own stereoscopic 3D, thus essentially a "double activation" of 3D Vision mode. It will tax computer performance more and the camera will appear moving to left, how far it goes depending on 3D depth in NVIDIA 3D setting, see {{Issue|8127}}. A user on forum made a workaround for this problem [https://forums.dolphin-emu.org/Thread-stereoscopic-3d?pid=361373#pid361373 as found here]. It's a preset profile for Dolphin, import it with NVIDIA Inspector. It will tell NVIDIA to only activate shutter 3D glasses and monitor but let Dolphin handle the stereoscopic 3D.
NVIDIA will attempt to run Dolphin in 3D along with Dolphin's own stereoscopic 3D, thus essentially a "double activation" of 3D Vision mode. It will tax computer performance more and the camera will appear moving to left, how far it goes depending on 3D depth in NVIDIA 3D setting, see {{Issue|8127}}. A user on forum made a workaround for this problem as found [https://forums.dolphin-emu.org/Thread-stereoscopic-3d?pid=361373#pid361373 here]. It's a preset profile for Dolphin, import it with NVIDIA Inspector. It will tell NVIDIA to only activate shutter 3D glasses and monitor but let Dolphin handle the stereoscopic 3D.


== Tri-Def ==
== Tri-Def ==
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