Summoner: A Goddess Reborn: Difference between revisions

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(co-developed with Cranky Pants Games)
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'''''Summoner: A Goddess Reborn''''' (known as ''Summoner 2'' on PS2) is an action RPG for the Nintendo GameCube. The player takes on the role of Maia, a goddess reborn with the extraordinary ability to turn into powerful guardians, or summons. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.
In '''''Summoner: A Goddess Reborn''''' the player takes on the role of Maia, a goddess reborn with the extraordinary ability to turn into powerful guardians, or summons. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.


== Problems ==
== Problems ==
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=== Cutscenes ===
=== Cutscenes ===
The game randomly freezes in cutscenes like the Palace of Halassar or Entres of Sepulchre. Reducing the CPU clock to 10% (47Hz) seemed to resolve the issue. Save before cutscenes and reduce the CPU clock. It's very inconvenient but the only way to play with this problem. Alternately use a much earlier build of Dolphin; {{revision|7670}} works flawlessly, no lagging or crashes.
The game randomly freezes in cutscenes like the Palace of Halassar or Entres of Sepulchre. Reducing the CPU clock to 10% (47Hz) seemed to resolve the issue. Save before cutscenes and reduce the CPU clock. It's very inconvenient but the only way to play with this problem. Alternately use a much earlier build of Dolphin; {{revision|7670}} works flawlessly, no lagging or crashes.
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