Super Mario Galaxy: Difference between revisions

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===Mario Lacks Eyes===
===Mario Lacks Eyes===
Mario has no eyes (see picture), fixed in {{revision|5457}}.
Mario has no eyes (see picture), fixed in {{revision|5457}}.
[[File:mario_eyes.jpg|thumb|center|200px| Pre {{revision|5457}}]]
[[File:mario_eyes.jpg|thumb|left|200px| Eye issue in {{revision|5457}} or older]]
<div style="clear:both"></div>


===Dolphin x86 Hangs before Credits===
===32-bit builds hangs before Credits===
If using a 32-bit version of Dolphin the game will hang before the end credits play, refer {{issue|1170}}.
If you are using a 32-bit version of Dolphin the game will hang before the end credits play, refer {{issue|1170}}.


===Inverted Reflections===
===Inverted Reflections===
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===Improper Shininess===
===Improper Shininess===
Shiny objects, such as coins and star bits, are not rendered correctly, fixed in {{revision|6882}}, refer  <s>{{issue|3041}}
Shiny objects, such as coins and star bits, are not rendered correctly, refer  {{issue|3041}} (fixed in {{revision|6882}}).


===DList Caching Issues===
=== Display List Caching Issues ===
Using DList Caching results in a variety of issues, such as odd squares around certain effects, refer {{issue|3155}}.
Using Display List Caching results in a variety of issues, such as odd squares around certain effects, refer {{issue|3155}}.


== Configuration ==
== Configuration ==
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|safetexturecachenotes =  
|safetexturecachenotes =  
|efbscaledcopy        = On
|efbscaledcopy        = On
|efbscaledcopynotes    = /wo some textures are not rendered properly
|efbscaledcopynotes    = Some textures are not rendered properly if disabled
|disablefog            =  
|disablefog            =  
|disablefognotes      =  
|disablefognotes      =  
|efbcopy              = Texture
|efbcopy              =
|efbcopynotes          =  
|efbcopynotes          =  
|xfb                  =  
|xfb                  =  
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|realxfb              =  
|realxfb              =  
|realxfbnotes          =  
|realxfbnotes          =  
|dspplugin            = HLE or LLE
|dlistcaching          = Off
|dsppluginnotes        = With LLE the music doesn't cut off but if it's too slow for you use LLE
|dlistcachingnotes    = On results in various graphics issues
|dspplugin            = HLE for speed, LLE for accuracy
|dsppluginnotes        = With LLE plugin the music doesn't cut off but is a little slower if compared with HLE plugin
|hleaudio              =  
|hleaudio              =  
|hleaudionotes        =  
|hleaudionotes        =  
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|patchesnotes          =  
|patchesnotes          =  
}}
}}
===Extra Settings===
DList Caching: Off; On results in various graphics issues.


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|4599|***}}
{{VersionCompatibilityVersion|5457|****}}
{{VersionCompatibilityVersion|5457|****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}