Super Mario Galaxy: Difference between revisions

m
→‎Testing: The "X" also got dropped :P
(→‎Testing: Probably a number of other similar updates to make. Ug I hate these branding updates. :()
m (→‎Testing: The "X" also got dropped :P)
Line 82: Line 82:
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-3770 @ 4GHz|GPU=NVIDIA GeForce GTX 680|result=It runs bloody perfect on this Build. With the new features of Dolphin 5.0 there are only two or three noticeable bugs left. I can play the game at constant full speed in 1080p without a problem.|tester=DerFetteVonGamer}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-3770 @ 4GHz|GPU=NVIDIA GeForce GTX 680|result=It runs bloody perfect on this Build. With the new features of Dolphin 5.0 there are only two or three noticeable bugs left. I can play the game at constant full speed in 1080p without a problem.|tester=DerFetteVonGamer}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5 4460|GPU=NVIDIA GeForce GTX 960|result=Runs perfectly on DX12, 60FPS 100% speed. Minor slowdowns during bosses/super intensive areas with DX11/OpenGL.|tester=destersmek}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5 4460|GPU=NVIDIA GeForce GTX 960|result=Runs perfectly on DX12, 60FPS 100% speed. Minor slowdowns during bosses/super intensive areas with DX11/OpenGL.|tester=destersmek}}
{{testing/entry|revision=5.0|OS=macOS X 10.12|CPU=Intel Core i5 @ 2.7GHz|GPU=Intel Iris 6100|result=Playable at 50-60% speed. Using default settings, whenever you are moving between the planets or the space is within camera's reach, FPS drops significantly. The sound is constantly stuttering. Having more than 5 starbits on screen leads to unbearable performance drops.|tester=DevilDimon}}
{{testing/entry|revision=5.0|OS=macOS 10.12|CPU=Intel Core i5 @ 2.7GHz|GPU=Intel Iris 6100|result=Playable at 50-60% speed. Using default settings, whenever you are moving between the planets or the space is within camera's reach, FPS drops significantly. The sound is constantly stuttering. Having more than 5 starbits on screen leads to unbearable performance drops.|tester=DevilDimon}}
{{testing/end}}
{{testing/end}}