Super Mario Galaxy: Difference between revisions

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{{testing/entry|revision=3.0-845|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 5770|result=Fullspeed with Skip EFB Access from CPU ON (checked). However you'll have to switch it OFF in places where you forced to pull stars (will be slower).|tester=Animus}}
{{testing/entry|revision=3.0-845|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 5770|result=Fullspeed with Skip EFB Access from CPU ON (checked). However you'll have to switch it OFF in places where you forced to pull stars (will be slower).|tester=Animus}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i7-4700MQ @ 3.4GHz|GPU=nVidia GeForce GT750M|result=Managed to get 1080p at nearly 60 FPS at all times on Lenovo y510p. I use a cooling pad. DX9, LLE with to Thread checked, DSound. Vsync, 16xAS, no AA, scaled EFB, ignore format, skip CPU unchecked, EFB to RAM with caching checked speeds up in most cases in this game. all "other" hacks checked except disable alpha. 3x IR.|tester=Bobby}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i7-4700MQ @ 3.4GHz|GPU=nVidia GeForce GT750M|result=Managed to get 1080p at nearly 60 FPS at all times on Lenovo y510p. I use a cooling pad. DX9, LLE with to Thread checked, DSound. Vsync, 16xAS, no AA, scaled EFB, ignore format, skip CPU unchecked, EFB to RAM with caching checked speeds up in most cases in this game. all "other" hacks checked except disable alpha. 3x IR.|tester=Bobby}}
{{testing/entry|revision=4.0|OS=Windows 7 x64||CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=nVidia GeForce GT 210|result=high fps at low resolutions, 35-45 FPS|tester=}}
{{testing/entry|revision=4.0|OS=Windows 7 x64||CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=nVidia GeForce GT 210|result=High FPS at low resolutions, 35-45 FPS|tester=}}
{{testing/end}}
{{testing/end}}