Super Monkey Ball: Step & Roll: Difference between revisions

m (→‎Testing: use full CPU name)
(→‎Gameplay Videos: add video)
 
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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote, Wii Remote + Nunchuk, Wii Balance Board
|input    = Wii Remote, Wii Remote + Nunchuk, Wii Balance Board
|forumlink = http://forums.dolphin-emu.org/Thread-wii-super-monkey-ball-step-roll--29741
|forumlink = https://forums.dolphin-emu.org/Thread-wii-super-monkey-ball-step-roll--29741
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5038|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce 9800 GT|result=Game works perfectly at full speed. There is a little bug though: when you reach the goal, screen turns white instead of showing AiAi flying to the next level (can be seen in the video). Sound and controls work fine. [http://www.youtube.com/watch?v=y2-z3WvxbFc Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator Full Speed]|tester=nosound98}}
{{testing/entry|revision=5038|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83 GHz|GPU=NVIDIA GeForce 9800 GT|result=Game works perfectly at full speed. There is a little bug though: when you reach the goal, screen turns white instead of showing AiAi flying to the next level (can be seen in the video). Sound and controls work fine. [https://www.youtube.com/watch?v=y2-z3WvxbFc Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator Full Speed]|tester=nosound98}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Unplayable, crashes immediately after the PRESS A sequence.|tester=}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Unplayable, crashes immediately after the PRESS A sequence.|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=AMD Radeon HD 6870|result=Crashes right after the A button is pressed at the title screen.|tester=2PeteShakur}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4 GHz|GPU=AMD Radeon HD 6870|result=Crashes right after the A button is pressed at the title screen.|tester=2PeteShakur}}
{{testing/entry|revision=4.0-5823|OS=Windows 7|CPU=Intel Core i5-960 @ 3.6GHz|GPU=NVIDIA GeForce 580|result=Starts, and first level can be launched|tester=Kolano}}
{{testing/entry|revision=4.0-5823|OS=Windows 7|CPU=Intel Core i5-960 @ 3.6 GHz|GPU=NVIDIA GeForce 580|result=Starts, and first level can be launched|tester=Kolano}}
{{testing/entry|revision=5.0-478|OS=Windows 10|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=IR 4X, MSAA 2X, Direct X 11, no special settings. Game runs very well, full speed. Absolute stunner in stereo 3D, almost as if the game was made for 3D.|tester=Megapsychotron}}
{{testing/entry|revision=5.0-478|OS=Windows 10|CPU=Intel Core i5-6600K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 970|result=IR 4X, MSAA 2X, Direct X 11, no special settings. Game runs very well, full speed. Absolute stunner in stereo 3D, almost as if the game was made for 3D.|tester=Megapsychotron}}
{{testing/end}}
{{testing/end}}


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{{VideoGallery
{{VideoGallery
|vid1=y2-z3WvxbFc|cap1=Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator - Full Speed
|vid1=y2-z3WvxbFc|cap1=Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator - Full Speed
|vid2=TEelhn419jM|cap2=Super Monkey Ball: Step & Roll (4K / 2160p / 60fps) - Dolphin Emulator 5.0-21152 - Nintendo Wii
}}
}}
   
   
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