Super Smash Bros. Melee/sandbox: Difference between revisions

No edit summary
Line 108: Line 108:
| Off
| Off
| Properly save screenshots in Camera Mode of Special Melee
| Properly save screenshots in Camera Mode of Special Melee
| <span style="color:#fc0;">****</span><span style="color:#666;">*</span>
| {{rating|4}}
|}
|}


Line 119: Line 119:
|Video backend version
|Video backend version
|GPUs with Direct3D 11 support will deflect Bounding Box issues
|GPUs with Direct3D 11 support will deflect Bounding Box issues
|<span style="color:#fc0;">***</span><span style="color:#666;">**</span>
|{{rating|3}}
|-
|-
|{{Hover|OpenGL 4.3 (Support/Against)|'''OpenGL 4.3'''}}
|{{Hover|OpenGL 4.3 (Support/Against)|'''OpenGL 4.3'''}}
|Video backend version
|Video backend version
|GPUs with OpenGL 4.3 support will deflect Bounding Box issues
|GPUs with OpenGL 4.3 support will deflect Bounding Box issues
|<span style="color:#fc0;">**</span><span style="color:#666;">***</span>
|{{rating|2}}
|-
|-
|{{Hover|Formerly Mac OS X (Support/Against)|'''macOS'''}}
|{{Hover|Formerly Mac OS X (Support/Against)|'''macOS'''}}
|OS (to avoid)
|OS (to avoid)
|No proper GPU drivers to deflect Bounding Box issues
|No proper GPU drivers to deflect Bounding Box issues
|<span style="color:#fc0;">*</span><span style="color:#666;">****</span>
|{{rating|1}}
|}
|}


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