Super Smash Bros. Melee/sandbox: Difference between revisions

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== Configuration ==
== Configuration ==
{| class="wikitable"
<h3>General</h3>
! Config !! Settings !! Notes !! <abbr title="Emulation compatibility of this game prior to this setting">Prev.</abbr>
{| class="wikitable" style="font-size:90%;"
! Config !! Settings !! [[GameINI]] !! Notes !! <abbr title="Emulation compatibility of this game prior to this setting">Prev.</abbr>
|-
| {{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On, Off)|'''Enable Dual Core'''}}
| Off
| <code>CPUThread = {{#switch:Off|On=True|Off=False|[[category:Pages with invalid config template parameters]]}}</code>
| Show File Select menus properly
| {{rating|4}}
|}
 
<h3> Graphics </h3>
{| class="wikitable" style="font-size:90%;"
! Config !! Settings !! [[GameINI]] !! Notes !! <abbr title="Emulation compatibility of this game prior to this setting">Prev.</abbr>
|-
|-
| {{Hover|Kek|'''Store EFB Copies to Texture Only'''}}
| {{Hover|Kek|'''Store EFB Copies to Texture Only'''}}
| Off
| Off
| <code>EFBToTextureEnable = {{#switch:Off|On=True|Off=False|[[category:Pages with invalid config template parameters]]}}</code>
| Properly save screenshots in Camera Mode of Special Melee
| Properly save screenshots in Camera Mode of Special Melee
| {{rating|4}}
| {{rating|4}}
|}
|}


=== Components ===
<h3> Components </h3>
Components where they deviate from [[Configuration Guide#System Requirements]] are listed.
Components where they deviate from [[Configuration Guide#System Requirements]] are listed.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
!Component!!Type!!Notes!!<abbr title="Emulation compatibility of this game prior to this requirement">Prev.</abbr>
! Component !! Type !! [[GameINI]] !! Notes !! <abbr title="Emulation compatibility of this game prior to this requirement">Prev.</abbr>
|-
|-
|{{Hover|Direct3D 11 (Support/Against)|'''Direct3D 11'''}}
|{{Hover|Direct3D 11 (Support/Against)|'''Direct3D 11'''}}
|Video backend version
|Video backend version
|<code>GFXBackend = D3D</code>
|GPUs with Direct3D 11 support will deflect Bounding Box issues
|GPUs with Direct3D 11 support will deflect Bounding Box issues
|{{rating|3}}
|{{rating|3}}
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|{{Hover|OpenGL 4.3 (Support/Against)|'''OpenGL 4.3'''}}
|{{Hover|OpenGL 4.3 (Support/Against)|'''OpenGL 4.3'''}}
|Video backend version
|Video backend version
|<code>GFXBackend = OGL</code>
|GPUs with OpenGL 4.3 support will deflect Bounding Box issues
|GPUs with OpenGL 4.3 support will deflect Bounding Box issues
|{{rating|2}}
|{{rating|2}}
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|{{Hover|Formerly Mac OS X (Support/Against)|'''macOS'''}}
|{{Hover|Formerly Mac OS X (Support/Against)|'''macOS'''}}
|OS (to avoid)
|OS (to avoid)
|
|No proper GPU drivers to deflect Bounding Box issues
|No proper GPU drivers to deflect Bounding Box issues
|{{rating|1}}
|{{rating|1}}
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