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:::* If we can't figure out another way to "rate" the 3D compatibility without using the flawed stars concept, try something very well defined and very simple like the 3-state rating I proposed before (again, I'm not a fan of more stars but this *may* work in that case) | :::* If we can't figure out another way to "rate" the 3D compatibility without using the flawed stars concept, try something very well defined and very simple like the 3-state rating I proposed before (again, I'm not a fan of more stars but this *may* work in that case) | ||
:::[[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 05:56, 29 November 2015 (CET) | :::[[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 05:56, 29 November 2015 (CET) | ||
::::In case you didn't know, I was replying to MaJoR. Unless you just want to chime in about my comment. The rating system for 3D is only made of 3 stars and should be simple enough than five stars the compatibility rating been having. They're also hued to green to appear different from compatibility rating stars. Can they not get along well in the Info VG? I'm not sure we'd need the recommended convergence/depth setting here because I think there are PR's and GameINI that will provide preset 3D per game for all 3D users. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 08:46, 29 November 2015 (CET) |
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