Tantei Jingūji Saburō: Yokohama-kō Renzoku Satsujin Jiken
In Tantei Jingūji Saburō: Yokohama-kō Renzoku Satsujin Jiken the search for a missing girlfriend results in the discovery of her hiding guns, and the police begin to suspect a link with an underground trafficking organization.
Tantei Jingūji Saburō: Yokohama-kō Renzoku Satsujin Jiken | |
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Developer(s) | SAS Sakata |
Publisher(s) | Data East |
Series | Jake Hunter |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP February 26, 1988 Virtual Console JP September 2, 2008 |
Genre(s) | Text adventure |
Mode(s) | Single-player |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Tantei Jingūji Saburō: Yokohama-kō Renzoku Satsujin Jiken since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |