6,576
edits
Progress Continues
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{{#if:{{{skipbios|}}}|{{Config required|Skip GC BIOS|boolean|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC\|{{{skipbios|}}}}}{{{skipbiosnotes|}}}}} | {{#if:{{{skipbios|}}}|{{Config required|Skip GC BIOS|boolean|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC\|{{{skipbios|}}}}}{{{skipbiosnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{cpuengine|}}}|{{Config required|CPU Emulator Engine| | {{#if:{{{cpuengine|}}}|{{Config required|CPU Emulator Engine|string|Sets which CPU Emulator Engine should be used|{{{cpuengine|}}}|Interpreter=0, JIT x64=1, JIT ARM64=4, Cached Interpreter=5}}{{{cpuenginenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{cpuclock|}}}|{{Config required|CPU Clock Override|decimal|Sets the CPU clock speed|{{{cpuclock|}}}|6-400%}}{{{cpuclocknotes|}}}}} | {{#if:{{{cpuclock|}}}|{{Config required|CPU Clock Override|decimal|Sets the CPU clock speed|{{{cpuclock|}}}|6-400%}}{{{cpuclocknotes|}}}}} | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{gfxbackend|}}}|{{Config required|Video Back End|string|Selects which graphical API interface should be used for display rendering|{{{gfxbackend|}}}|OpenGL, Direct3D11, Direct3D12, Vulkan, Software}}{{{gfxbackendnotes|}}}}} | {{#if:{{{gfxbackend|}}}|{{Config required|Video Back End|string|Selects which graphical API interface should be used for display rendering|{{{gfxbackend|}}}|OpenGL=OGL, Direct3D11=D3D, Direct3D12=D3D12, Vulkan=Vulkan, Software=Software Renderer}}{{{gfxbackendnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{fullres|}}}|{{Config required|Fullscreen Resolution|boolean|Selects what the monitor resolution should be set to for fullscreen mode.|{{{fullres|}}}}}{{{fullresnotes|}}}}} | {{#if:{{{fullres|}}}|{{Config required|Fullscreen Resolution|boolean|Selects what the monitor resolution should be set to for fullscreen mode.|{{{fullres|}}}}}{{{fullresnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{aspectratio|}}}|{{Config required|Aspect Ratio| | {{#if:{{{aspectratio|}}}|{{Config required|Aspect Ratio|string|Selects what aspect ratio the monitor should display the game in|{{{aspectratio|}}}|Auto=0, Force 16:9=1, Force 4:3=2, Stretch to Window=3}}{{{aspectrationotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{vsync|}}}|{{Config required|V-Sync|boolean|Synchronizes Dolphin's framerate with your monitor's refresh rate|{{{vsync|}}}}}{{{vsyncnotes|}}}}} | {{#if:{{{vsync|}}}|{{Config required|V-Sync|boolean|Synchronizes Dolphin's framerate with your monitor's refresh rate|{{{vsync|}}}}}{{{vsyncnotes|}}}}} | ||
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{{#if:{{{rendertomain|}}}|{{Config required|Render to Main Window|boolean|Displays games in the main window instead of a separate one|{{{rendertomain|}}}}}{{{rendertomainnotes|}}}}} | {{#if:{{{rendertomain|}}}|{{Config required|Render to Main Window|boolean|Displays games in the main window instead of a separate one|{{{rendertomain|}}}}}{{{rendertomainnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{shadercomp|}}}|{{Config required|Shader Compilation| | {{#if:{{{shadercomp|}}}|{{Config required|Shader Compilation|string|Sets whether specialized shaders or ubershaders are used|{{{shadercomp|}}}|Synchronous=0, Synchronous (Ubershaders)=1, Asynchronous (Ubershaders)=2, Asynchronous (Skip Drawing)=3}}{{{shadercompnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{compilefirst|}}}|{{Config required|Compile Shaders Before Starting|boolean|Waits for all shaders to finish compiling before starting a game|{{{compilefirst|}}}}}{{{compilefirstnotes|}}}}} | {{#if:{{{compilefirst|}}}|{{Config required|Compile Shaders Before Starting|boolean|Waits for all shaders to finish compiling before starting a game|{{{compilefirst|}}}}}{{{compilefirstnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{internalres|}}}|{{Config required|Internal Resolution| | {{#if:{{{internalres|}}}|{{Config required|Internal Resolution|string|Sets the resolution the game will be rendered at behind-the-scenes|{{{internalres|}}}|Window Size, Multiple of 640x528, 1x=0, 1.5x=0, 2x=1, 2.5x=1, 3x=2, 4x=3}}{{{internalresnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{antialiasing|}}}|{{Config required|Anti-Aliasing|string|Corrects aliasing along lines and edges (Many choices depending on Video Back End)|{{{antialiasing|}}}|None, 2x MSAA, 4x MSAA, 8x MSAA, 2x SSAA, 4x SSAA, 8x SSAA}}{{{antialiasingnotes|}}}}} | {{#if:{{{antialiasing|}}}|{{Config required|Anti-Aliasing|string|Corrects aliasing along lines and edges (Many choices depending on Video Back End)|{{{antialiasing|}}}|None=0, 2x MSAA=2, 4x MSAA=4, 8x MSAA=8, 2x SSAA=2, 4x SSAA=4, 8x SSAA=8}}{{{antialiasingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{anisotropic|}}}|{{Config required|Anisotropic Filtering| | {{#if:{{{anisotropic|}}}|{{Config required|Anisotropic Filtering|string|Reduces distortion when viewing textures at an angle|{{{anisotropic|}}}|1x=0, 2x=1, 4x=2, 8x=3, 16x=4}}{{{anisotropicnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{efbscaledcopy|}}}|{{Config required|Scaled EFB Copy|boolean|Greatly increase the quality of textures generated using render-to-texture effects|{{{efbscaledcopy|}}}}}{{{efbscaledcopynotes|}}}}} | {{#if:{{{efbscaledcopy|}}}|{{Config required|Scaled EFB Copy|boolean|Greatly increase the quality of textures generated using render-to-texture effects|{{{efbscaledcopy|}}}}}{{{efbscaledcopynotes|}}}}} | ||
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{{#if:{{{deferefb|}}}|{{Config required|Defer EFB Copies to RAM|boolean|Wait to store EFB Copies providing performance improvements|{{{deferefb|}}}}}{{{deferefbnotes|}}}}} | {{#if:{{{deferefb|}}}|{{Config required|Defer EFB Copies to RAM|boolean|Wait to store EFB Copies providing performance improvements|{{{deferefb|}}}}}{{{deferefbnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{accuratetexturecache|}}}|{{Config required|Texture Cache Accuracy|string||{{{accuratetexturecache|}}}|Position 1 (Safe), Position 2 (Medium), Position 3 (Fast)}}{{{accuratetexturecachenotes|}}}}} | {{#if:{{{accuratetexturecache|}}}|{{Config required|Texture Cache Accuracy|string||{{{accuratetexturecache|}}}|Position 1 (Safe)=0, Position 2 (Medium)=512, Position 3 (Fast)=128}}{{{accuratetexturecachenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{gputexdecode|}}}|{{Config required|GPU Texture Decoding|boolean|Enables texture decoding using the GPU instead of the CPU|{{{gputexdecode|}}}}}{{{gputexdecodenotes|}}}}} | {{#if:{{{gputexdecode|}}}|{{Config required|GPU Texture Decoding|boolean|Enables texture decoding using the GPU instead of the CPU|{{{gputexdecode|}}}}}{{{gputexdecodenotes|}}}}} | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{dspengine|}}}|{{Config required|DSP Emulator Engine|string|Use High-Level audio Emulation or Low-Level audio Emulation; LLE audio emulation is more accurate, but uses more CPU power|{{{dspengine|}}}|HLE, LLE}}{{{dspenginenotes|}}}}} | {{#if:{{{dspengine|}}}|{{Config required|DSP Emulator Engine|string|Use High-Level audio Emulation or Low-Level audio Emulation; LLE audio emulation is more accurate, but uses more CPU power|{{{dspengine|}}}|HLE=True, LLE=False}}{{{dspenginenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{audiobackend|}}}|{{Config required|Audio Back End|string|Select the audio back-end API library|{{{audiobackend|}}}|No Audio Output, Cubeb, OpenAL}}{{{audiobackendnotes|}}}}} | {{#if:{{{audiobackend|}}}|{{Config required|Audio Back End|string|Select the audio back-end API library|{{{audiobackend|}}}|No Audio Output=No audio output, Cubeb=Cubeb, OpenAL=OpenAL}}{{{audiobackendnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
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{{#if:{{{usbkeyboard|}}}|{{Config required|Connect USB Keyboard|boolean||{{{usbkeyboard|}}}}}{{{usbkeyboardnotes|}}}}} | {{#if:{{{usbkeyboard|}}}|{{Config required|Connect USB Keyboard|boolean||{{{usbkeyboard|}}}}}{{{usbkeyboardnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{systemlang|}}}|{{Config required|System Language| | {{#if:{{{systemlang|}}}|{{Config required|System Language|string||{{{systemlang|}}}|Japanese=0, English=1, German=2, French=3, Spanish=4, Italian=5, Dutch=6, Simplified Chinese=7, Traditional Chinese=8, Korean=9}}{{{systemlangnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} |
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