The Hobbit: Difference between revisions

→‎Testing: ##GHz to ## GHz mass edit
(Adding game series list)
(→‎Testing: ##GHz to ## GHz mass edit)
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6350|GPU=NVIDIA GeForce GTX 670|result=Works really well, apart from rare minor audio glitches (short static noise)|tester=Kyshu}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6350|GPU=NVIDIA GeForce GTX 670|result=Works really well, apart from rare minor audio glitches (short static noise)|tester=Kyshu}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x32|CPU=AMD Phenom X4 945 @ 3GHz|GPU=AMD R9 270x|result=The game works great the FPS are constantly at 50 or higher|tester=Aceron12}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x32|CPU=AMD Phenom X4 945 @ 3 GHz|GPU=AMD R9 270x|result=The game works great the FPS are constantly at 50 or higher|tester=Aceron12}}
{{testing/entry|revision=4.0-8863|OS=Windows 10|CPU=Intel Core i7-4790s @ 3.2GHz|GPU=NVIDIA GeForce GTX 970|result=FPS appears locked to 30. Opening cutscenes have some glitchiness to them (flickering, sections that don't display animation). Otherwise runs perfectly using my default configuration setup.|tester=SierraKomodo}}
{{testing/entry|revision=4.0-8863|OS=Windows 10|CPU=Intel Core i7-4790s @ 3.2 GHz|GPU=NVIDIA GeForce GTX 970|result=FPS appears locked to 30. Opening cutscenes have some glitchiness to them (flickering, sections that don't display animation). Otherwise runs perfectly using my default configuration setup.|tester=SierraKomodo}}
{{testing/entry|revision=5.0-1331|OS=Windows 10|CPU=Intel Core i7-6700|GPU=NVIDIA GeForce GTX 1060|result=Game appears to play perfectly. Leave Force Texture Filtering unchecked to avoid lines during cutscenes.|tester=envisaged0ne}}
{{testing/entry|revision=5.0-1331|OS=Windows 10|CPU=Intel Core i7-6700|GPU=NVIDIA GeForce GTX 1060|result=Game appears to play perfectly. Leave Force Texture Filtering unchecked to avoid lines during cutscenes.|tester=envisaged0ne}}
{{testing/end}}
{{testing/end}}