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(Improved glowing light issue description and added a solution, and added a suggestion for 16x AF.) |
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== Problems == | == Problems == | ||
=== Stretched Light Sources === | |||
=== | |||
Certain glowing light sources will be broken and stretched from their source to the bottom of the screen. Unchecking "Store EFB Copies to Texture Only" seems to fix this issue. | Certain glowing light sources will be broken and stretched from their source to the bottom of the screen. Unchecking "Store EFB Copies to Texture Only" seems to fix this issue. | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|efbcopy = RAM | |||
|efbcopynotes = Correct stretched lights | |||
|anisotropic = 16x | |anisotropic = 16x | ||
|anisotropicnotes = Noticeably improves quality of distant textures. | |anisotropicnotes = Noticeably improves quality of distant textures. |