The Legend of Zelda: Skyward Sword: Difference between revisions

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{{testing/entry|revision=3.0-223|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.27GHz|GPU=AMD Radeon HD 6870 x2|result=Perfect graphics and 30fps everywhere. No problems at all.|tester=}}
{{testing/entry|revision=3.0-223|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.27GHz|GPU=AMD Radeon HD 6870 x2|result=Perfect graphics and 30fps everywhere. No problems at all.|tester=}}
{{testing/entry|revision=3.0-224|OS=Linux Ubuntu 10.04|CPU=Intel Core i7 965|GPU=nVidia GeForce 9400 GT|result=15-30fps, totally playable. Infrequent crashing, not enough to ruin the gameplay. - Enable dual core, lock threads to cores, 1x Native res, No anti-aliasing, 1x anisotropic, etc.|tester=a8ksh4}}
{{testing/entry|revision=3.0-224|OS=Linux Ubuntu 10.04|CPU=Intel Core i7 965|GPU=nVidia GeForce 9400 GT|result=15-30fps, totally playable. Infrequent crashing, not enough to ruin the gameplay. - Enable dual core, lock threads to cores, 1x Native res, No anti-aliasing, 1x anisotropic, etc.|tester=a8ksh4}}
{{testing/entry|revision=3.0-314|OS=Windows 7 x64|CPU=Intel Core i5 2500K @3.9 GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect With OpenGL, 1920*1080p, 2.5x or 3x Native (internal resolution), 2x AA, 16x AF, with OpenMP & OpenCL ON, Cache on Texture (not RAM). NO slows ! constant 30 FPS. (I'm Using JIT-IL experimental engine)|tester=Sanitarium026}}
{{testing/entry|revision=3.0-314|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.9GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect With OpenGL, 1920*1080p, 2.5x or 3x Native (internal resolution), 2x AA, 16x AF, with OpenMP & OpenCL ON, Cache on Texture (not RAM). NO slows ! constant 30 FPS. (I'm Using JIT-IL experimental engine)|tester=Sanitarium026}}
{{testing/end}}
{{testing/end}}