The Legend of Zelda: Skyward Sword: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=7729|OS=Windows 8 x64|CPU=Intel Core i5-2500|GPU=nVidia GeForce GTX 580 (3GB)|result=Works on 30FPS all the time. (1920x1080, D3D11, 4X Native, 16X AF, 2x FXAA via driver, Fore Texture Filtering On, OpenMP on)|tester=Chrisblue}}
{{testing/entry|revision=7729|OS=Windows 7 x64|CPU=Intel Core i7 @ 4.1GHz|GPU=nVidia GeForce GTX 460|result=Works near perfectly, Some scenes slow down to 25-30FPS but gameplay is near perfect. (D3D11, 3X Native, and 16X AF, with Skip EFB Access to CPU ON. Force Texture Filtering ON, Scaled EFB Copy ON|tester=Dormantreign}}
{{testing/entry|revision=7729|OS=Windows 7 x64|CPU=Intel Core i7 @ 4.1GHz|GPU=nVidia GeForce GTX 460|result=Works near perfectly, Some scenes slow down to 25-30FPS but gameplay is near perfect. (D3D11, 3X Native, and 16X AF, with Skip EFB Access to CPU ON. Force Texture Filtering ON, Scaled EFB Copy ON|tester=Dormantreign}}
{{testing/entry|revision=7718|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=nVidia GeForce GTX 560 Ti|result= Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x..  But during some dialogues, the game slows...|tester=Sanitarium026}}
{{testing/entry|revision=7718|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=nVidia GeForce GTX 560 Ti|result= Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x..  But during some dialogues, the game slows...|tester=Sanitarium026}}
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