The Legend of Zelda: Skyward Sword: Difference between revisions
The Legend of Zelda: Skyward Sword (view source)
Revision as of 23:13, 12 January 2015
, 12 January 2015→Testing
Line 132: | Line 132: | ||
{{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770k @ 3.5GHz|GPU=nVidia GeForce GTX 750 Ti|result=Running OpenGL and Xaudio2. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}} | {{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770k @ 3.5GHz|GPU=nVidia GeForce GTX 750 Ti|result=Running OpenGL and Xaudio2. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}} | ||
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04.1 LTS|CPU=AMD A8-5600K @ 3.6GHz|GPU=nVidia GeForce GTX 770|result=Running defaults and mostly playable. A few small slowdowns and sound glitches when NPCs pop-up with animations. The cut scenes seems to be where these slowdowns manifest. Overall, will continue to play an almost perfect emulated game.|tester=daved314}} | {{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04.1 LTS|CPU=AMD A8-5600K @ 3.6GHz|GPU=nVidia GeForce GTX 770|result=Running defaults and mostly playable. A few small slowdowns and sound glitches when NPCs pop-up with animations. The cut scenes seems to be where these slowdowns manifest. Overall, will continue to play an almost perfect emulated game.|tester=daved314}} | ||
{{testing/entry|revision=4.0-4654|OS=Windows 8 x64|CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=AMD Radeon HD 6850|result=VERY GOOD, sometime small sound glitch, but it's not critical.|tester=NoIdea}} | |||
{{testing/end}} | {{testing/end}} | ||