13
edits
No edit summary |
|||
Line 46: | Line 46: | ||
===Water Bug=== | ===Water Bug=== | ||
Water reflections are buggy when the widescreen hack is active. | Water reflections are buggy when the widescreen hack is active. | ||
===Widescreen hack=== | |||
Water reflections and almost everything will be buggy by activating this feature. | |||
== Configuration == | == Configuration == | ||
Line 59: | Line 62: | ||
|cpuengine = | |cpuengine = | ||
|cpuenginenotes = | |cpuenginenotes = | ||
|gfxbackend = | |gfxbackend = OpenGL | ||
|gfxbackendnotes = | |gfxbackendnotes = Faster than Direct3D, and mini-map works properly now. | ||
|forcefilter = | |forcefilter = | ||
|forcefilternotes = | |forcefilternotes = |
edits