The Legend of Zelda: Twilight Princess (GC): Difference between revisions

no edit summary
No edit summary
Line 91: Line 91:
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Phenom II X2 545 @ 3.1GHz|GPU=nVidia GeForce 8600 GT 512MB|result=Fully playable, some slowdowns on Hyrule's Field and Faron's forest. 30 FPS with OpenGL plugin and suggested settings from this page.|tester=luken}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Phenom II X2 545 @ 3.1GHz|GPU=nVidia GeForce 8600 GT 512MB|result=Fully playable, some slowdowns on Hyrule's Field and Faron's forest. 30 FPS with OpenGL plugin and suggested settings from this page.|tester=luken}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Fully Playable @ 29-30fps on DX9 with 4xSSAA and DSP HLE(Slows down to about 23-28fps with DSP LLE on Hyrule Field). Also when Hyrule Field is about 65% complete(before 3rd dungeon) frame rate drops to 24-28fps in Hyrule Field only.|tester=Exa}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Fully Playable @ 29-30fps on DX9 with 4xSSAA and DSP HLE(Slows down to about 23-28fps with DSP LLE on Hyrule Field). Also when Hyrule Field is about 65% complete(before 3rd dungeon) frame rate drops to 24-28fps in Hyrule Field only.|tester=Exa}}
{{testing/entry|revision=3.0-96|OS=Sabayon Linux (like Gentoo)|CPU=Intel Core 2 Duo E6420 @ 2.13GHz|GPU=nVidia GeForce GT 430|result=Playable, but slower the larger the current area is. This is noticeable everywhere, but only the forest is a bit slow (I don't mind), and Hyrule Field is very slow (which is annoying). If you're not in Hyrule Field, it works very well overall. Sound works nicely, too, but adapts to the game's speed (so in the slow areas it will be playing slower). Use suggested settings from this page, otherwise you get graphics bugs. State saves work! If you get crashes (happened for me once), try switching between the experimental and non-experimental JIT.|tester=scummos}}
{{testing/entry|revision=3.0-96|OS=Linux Sabayon (like Gentoo)|CPU=Intel Core 2 Duo E6420 @ 2.13GHz (2 Cores)|GPU=NVidia GeForce GT 430|result=Playable, but slower the larger the current area is. This is noticeable everywhere, but only the forest is a bit slow (I don't mind), and Hyrule Field is very slow (which is annoying). If you're not in Hyrule Field, it works very well overall. Sound works nicely, too, but adapts to the game's speed (so in the slow areas it will be playing slower). Use suggested settings from this page, otherwise you get graphics bugs. State saves work! If you get crashes (happened for me once), try switching between the experimental and non-experimental JIT.|tester=scummos}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 @ 3GHz|GPU=AMD Radeon HD 6970|result=Mostly okay. Some random crashes. Slowdown to around 20 FPS on Hyrule field with ZTP hack activated. Ending has no music whatsoever.|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 955BE @ 3.2GHz|GPU=AMD Radeon HD 5850|result=Fully playable in all areas at 30fps|tester=Cydb}}
{{testing/end}}
{{testing/end}}