64
edits
Progress Continues
We've already had 21536 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(Update GC version widescreen fix and remove minimap problem (fixed)) |
|||
Line 19: | Line 19: | ||
== Patches == | == Patches == | ||
===16:9 Aspect Ratio Fix=== | ===16:9 Aspect Ratio Fix=== | ||
Enabling Dolphin's Widescreen Hack will cause reflections to be buggy and certain objects to disappear at the edges of the screen. The following AR codes work as a widescreen patch for the '''NTSC''' and '''PAL''' version of the game, without causing these issues, the only side effects being the HUD getting slightly stretched and reflections of the game world on water being glitchy. Be sure that "Enable cheats" is on in the game menu and "Force 16:9" is selected in the graphics options! | Enabling Dolphin's Widescreen Hack will cause reflections to be buggy and certain objects to disappear at the edges of the screen. The following AR codes work as a widescreen patch for the '''NTSC''' and '''PAL''' version of the game, without causing these issues, the only side effects being the HUD getting slightly stretched and reflections of the game world on water being glitchy. Be sure that "Enable cheats" is on in the game menu and "Force 16:9" is selected in the graphics options! Additionally, you must disable Dolphin's widescreen hack. | ||
=====NTSC===== | =====NTSC===== | ||
Line 35: | Line 35: | ||
=== Minimap === | === Minimap === | ||
*On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing or Anistoropic Filtering or Texture Filtering are enabled. Disable all 3 in order to get "clean" map. For OpenGL, disable Anti-Aliasing. Tested on {{revision|4.0-5222}}. | *On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing or Anistoropic Filtering or Texture Filtering are enabled. Disable all 3 in order to get "clean" map. For OpenGL, disable Anti-Aliasing. Tested on {{revision|4.0-5222}}. | ||
edits