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(RegExp Mass Edit, line break cleanup, part 2) |
(Template:Problems bug fix) |
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Echoing Audio Playback Glitch in Freezer Room (Goofy Goober Level) === | === Echoing Audio Playback Glitch in Freezer Room (Goofy Goober Level) === | ||
When you enter a "Freezer" type area (where you will see ice-cream, and ice around) the game will start making all sounds echo. Whenever the player talks (in this case Patrick) the voice will sound choppy/distorted, but once you exit the area then the effect will turn off, and the problem will go away as well. Even while using LLE the issue still persists, I tried it on my GC, but the audio all sounds the way it should. It is also notable that if you break any boxes/breakable objects it will cut off any other audio that is playing at the time (player lines, music, etc). | When you enter a "Freezer" type area (where you will see ice-cream, and ice around) the game will start making all sounds echo. Whenever the player talks (in this case Patrick) the voice will sound choppy/distorted, but once you exit the area then the effect will turn off, and the problem will go away as well. Even while using LLE the issue still persists, I tried it on my GC, but the audio all sounds the way it should. It is also notable that if you break any boxes/breakable objects it will cut off any other audio that is playing at the time (player lines, music, etc). | ||
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Anything that isn't in-game (meaning that it is just a video within the game) ''might'' turn black/blank. To fix this, set 'External Frame Buffer (XFB)' to 'Real'. | Anything that isn't in-game (meaning that it is just a video within the game) ''might'' turn black/blank. To fix this, set 'External Frame Buffer (XFB)' to 'Real'. | ||
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== Enhancements == | == Enhancements == |