TimeSplitters: Future Perfect: Difference between revisions

Line 41: Line 41:
{{testing/entry|revision=4.0-4922|OS=Windows 8.1|CPU=Intel Core i3-550 @ 3.2GHz|GPU=AMD Radeon 5850|result=Very playable in this revision. MMU fixes seem to have solved the slow framerate issue. However, the game runs at 120FPS if the frame limiter is set to 60 or Auto, setting this to 30FPS seems to fix it. The Audio Backend should be set to OpenAL to avoid an issue where the pitch is modified to compensate for the lower framerate when using XAudio2. Playtested up to U-Genix, occasional errors seem to happen mid game but they aren't game breaking, holding the Enter key and a direction on the control pad seems to make this go away after 10 seconds or so and it hasn't yet broken the game, at worst there's been some crazy vertex transformations for a frame but that's it. Enjoy this awesome game in HD, it's eye-poppingly gorgeous!|tester=CptSpavers}}
{{testing/entry|revision=4.0-4922|OS=Windows 8.1|CPU=Intel Core i3-550 @ 3.2GHz|GPU=AMD Radeon 5850|result=Very playable in this revision. MMU fixes seem to have solved the slow framerate issue. However, the game runs at 120FPS if the frame limiter is set to 60 or Auto, setting this to 30FPS seems to fix it. The Audio Backend should be set to OpenAL to avoid an issue where the pitch is modified to compensate for the lower framerate when using XAudio2. Playtested up to U-Genix, occasional errors seem to happen mid game but they aren't game breaking, holding the Enter key and a direction on the control pad seems to make this go away after 10 seconds or so and it hasn't yet broken the game, at worst there's been some crazy vertex transformations for a frame but that's it. Enjoy this awesome game in HD, it's eye-poppingly gorgeous!|tester=CptSpavers}}
{{testing/entry|revision=4.0-4924|OS=Windows 8.1|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=AMD Radeon R9 290 Crossfire|result=Near perfect emulation.  Runs great, looks great, totally stable with no notable glitches, issues or slowdown. Spent a good four hours playing 4-Player arcade and the only bug we noticed was a bit of flickering in parts of the Mars Prison map. That aside, emulation was perfect and consistently operated at full speed.|tester=Xevon}}
{{testing/entry|revision=4.0-4924|OS=Windows 8.1|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=AMD Radeon R9 290 Crossfire|result=Near perfect emulation.  Runs great, looks great, totally stable with no notable glitches, issues or slowdown. Spent a good four hours playing 4-Player arcade and the only bug we noticed was a bit of flickering in parts of the Mars Prison map. That aside, emulation was perfect and consistently operated at full speed.|tester=Xevon}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4790K @ 3.5GHz)|GPU=AMD R9 FURY X|result= The game runs perfectly, apart from from a tiny bit of stuttering which is when things are loading but for me this is somewhat expected (The game is loaded from a USB 2 flash drive). Tested with Direct3D 11, 3x Native, Anti-Aliasing 8x MSAA, Aniotropic Filtering 4x. With the enhancements, the game looks amazing.|tester= 2haloes}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4790K @ 3.5GHz)|GPU=AMD R9 FURY X|result= The game runs perfectly, apart from from a tiny bit of stuttering which is when things are loading but for me this is somewhat expected (The game is loaded from a USB 2 flash drive). Tested with Direct3D 11, 3x Native, Anti-Aliasing 8x MSAA, Anisotropic Filtering 4x. With the enhancements, the game looks amazing.|tester= 2haloes}}
{{testing/end}}
{{testing/end}}