Tom Clancy's H.A.W.X. 2: Difference between revisions

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|released = {{vgrelease|NA=November 9, 2010|EU=November 10, 2010|AUS=November 11, 2010}}
|released = {{vgrelease|NA=November 9, 2010|EU=November 10, 2010|AUS=November 11, 2010}}
|genre = Arcade flight simulation
|genre = Arcade flight simulation
|modes = Single-player, Multiplayer, Co-op
|modes = Single-player, Multiplayer (2), Co-op (2), Online (8)
|input = Wii Remote + Nunchuk
|input = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-tom-clancy-s-hawx-2
|forumlink = http://forums.dolphin-emu.org/Thread-wii-tom-clancy-s-hawx-2
}}
}}


Tom Clancy's '''''H.A.W.X. 2''''' is an arcade-style flight action game developed by Ubisoft Romania and published by Ubisoft. The game is the sequel to Tom Clancy's H.A.W.X., released in 2009. The game was announced in May 2010 and was scheduled to be released on September 3 in UK and September 7 in Europe. However, Ubisoft delayed the release date for the PC, PS3 and [[Wii]], while the Xbox 360 was pushed back to its new September 3, 2010 release date. The PS3 version was released one week later on September 10. The PC and Wii versions of the game were released on November 12.
Everything in '''''Tom Clancy's H.A.W.X. 2''''' pushes the envelope: the aircraft you pilot, the weapons you deploy, even the technology used to make the images in the game itself. Join the most elite team of pilots in the world and fly missions that never happened using 50 of the world's most advanced aircraft. Pilot drones on recon missions, engage in fierce dogfights, and make crippling bombing runs. The futuristic Enhanced Reality System returns to help you target enemies, avoid threats, and harness the full power of your aircraft. And the ground below has once again been created with images from GeoEye, one of the most advanced satellites in orbit!


== Problems ==
== Problems ==