Tom Clancy's Splinter Cell: Chaos Theory: Difference between revisions

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{{testing/entry|revision=4.0-5416|OS=Windows 7 x64|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GT 640|result=Playable, but with minor problems. The loading screens are unemulated it seems due to only displaying a black screen unless it's a settings issue, but I don't think it is since I tested OpenGL and Direct3D. Don't know about the software rasterizer though. In game seems a bit darker than on a real console, and there is some very minor texture errors like walls showing up at open entrances in some places, but if you're playing this for the first time, it could make you think that you're stuck. Has slowdown as well in places with heavy effects like bright lights. A better CPU than mines should have no trouble though I think. Only played the first level.|tester=Yugix}}
{{testing/entry|revision=4.0-5416|OS=Windows 7 x64|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GT 640|result=Playable, but with minor problems. The loading screens are unemulated it seems due to only displaying a black screen unless it's a settings issue, but I don't think it is since I tested OpenGL and Direct3D. Don't know about the software rasterizer though. In game seems a bit darker than on a real console, and there is some very minor texture errors like walls showing up at open entrances in some places, but if you're playing this for the first time, it could make you think that you're stuck. Has slowdown as well in places with heavy effects like bright lights. A better CPU than mines should have no trouble though I think. Only played the first level.|tester=Yugix}}
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{{testing/end}}